beginning of the round.

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maarit
Posts: 1145
Joined: 2008-02-04 17:21

beginning of the round.

Post by maarit »

is it possible that vehicles/choppers,armours spawn maybe 3-5 minutes after when map starts?
it would make the start a little bit more slower.
examble: jabals mecbase at the start its so mess.everybody has so much hurry to take their kits and check the situtiation. so often you see first casualties in there,drived over by your own teammates.
Last edited by maarit on 2009-12-05 19:27, edited 2 times in total.
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: beginning of the round.

Post by DankE_SPB »

iirc delayed spawn= delay before vehicle spawns after being destroyed
so if you make 3-5 minutes delay, all vehicles will respawn after 3-5 minutes(current times are longer)

tbh, i dont see much need in it, if you count all delays, it will be too long before actually game start, i mean end of round+loading time+3 minutes timer+ 5 minutes vehicle delay= almost 10 minutes of doing nothing
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: beginning of the round.

Post by Zeno »

why dont the devs cut down on the timer on the beggining to 1:30 to fix the squadbug?
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: beginning of the round.

Post by DankE_SPB »

Zeno wrote:why dont the devs cut down on the timer on the beggining to 1:30 to fix the squadbug?
its not about timer, sq bug happens even in vanilla with 15 seconds timer
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: beginning of the round.

Post by killonsight95 »

i see what he's on about 3-5 mins is a bit long maybe 1 min will be long enough
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: beginning of the round.

Post by maarit »

DankE_SPB wrote:iirc delayed spawn= delay before vehicle spawns after being destroyed
so if you make 3-5 minutes delay, all vehicles will respawn after 3-5 minutes(current times are longer)

tbh, i dont see much need in it, if you count all delays, it will be too long before actually game start, i mean end of round+loading time+3 minutes timer+ 5 minutes vehicle delay= almost 10 minutes of doing nothing
at while of 3-5 minutes vehicle delay you can actually do much.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: beginning of the round.

Post by Alex6714 »

First of all,

Delay = Repawn time. 1 min delay = 1 min respawn time.

Second,

Squad bug has very little to do with the mythical 1:30 time.
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maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: beginning of the round.

Post by maarit »

Alex6714 wrote:First of all,

Delay = Repawn time. 1 min delay = 1 min respawn time.

Second,

Squad bug has very little to do with the mythical 1:30 time.

so its imbossible.
guess we have to just jump cover from those mad-drivers :)
Ninja2dan
Retired PR Developer
Posts: 2213
Joined: 2007-10-29 03:09

Re: beginning of the round.

Post by Ninja2dan »

At no point do I think the DEV team should start changing the mod in order to support poor player habits. Either players learn to play correctly, or find an "easier" game like LEGO Star Wars.

If players are consistently running over other players, it's because they are not paying attention to their surroundings. It's the responsibility of both the drivers and the pedestrians to avoid such accidents. People on foot generally have the right of way, but as a ped I'm going to yield to anything able to squish my ***.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: beginning of the round.

Post by gazzthompson »

Zeno wrote:why dont the devs cut down on the timer on the beggining to 1:30 to fix the squadbug?
IIRC its not the time that matters but players loading before the time starts. so if the time started at 1:30 the servers would still need a "dont make squads till 50 seconds" thing because people would still load before the server.
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: beginning of the round.

Post by Rissien »

Seriously need a post or some kind of message to get rid of the 1:30 squad bug myth. Not a day goes by I dont see someone mentioning it.
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