That answers everything, close threadDr2B Rudd wrote:kick them from your squad and play on servers where you have to be in a squad or get kicked, and have admins to ensure SLs are leading their squads.
In such an environment, lonewolfers cannot exist.
Lone wolfing solution
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Mad-Mike
- Posts: 3137
- Joined: 2008-01-25 13:21
Re: Lone wolfing solution
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Lone wolfing solution
arjan wrote:I barely see lonewolfers these days :S
I have to agree, while some games are just bunk the majority are working together. And its these lone wolfs I see getting cut down all the time. And for me this has been like this before the beta.
The beta is not ment to remove lonewolfing (can we get a more noob word for this? Floaters?) its ment to bring the team in as a whole. Floaters are gonna go do there own thing anyways no matter what we do.
If it could be done I would say zero there score (or dont add) if not by teammates. In fact anyone not in a squad get 0 points. We can dream.

"apcs, like dogs can't look up" - Dr2B Rudd
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jbgeezer
- Posts: 908
- Joined: 2008-06-10 15:30
Re: Lone wolfing solution
I agree with CodeRedFox. I dont see lonewolfers that much anymore, but something has to be done with those who remain. Still I think this suggestion is a little to radical.
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TheLean
- Posts: 483
- Joined: 2009-03-15 20:26
Re: Lone wolfing solution
I´m an avid teamplayer and 90% of the time im right next to the squadleader. Sometimes though, if my squad is killed or my squadleader is not doing his job I go at it alone, especially if I am an insurgent. The suprising thing is that, it is so bloody effective! If I am a rifleman in a squad I get perhaps a 1:1 kill death ratio, but if I lonewolf its much better at maybe a 3:1 average. Everything is easier; sounds are most likely from the enemy, no teammates will ruin your cover, you can sneak from window to window just glancing out, waiting for the enemy to pass and then take them all out at the time of my choosing and no voip talk is distracting me from the hunt etc..
Im starting to think it is a good tactic to have 2-3 lonewolfers on the team just for the kills, tickets and area denial. One guy can kill half a squad and make the other half retreat. Of course there are bad lonewolfers as well, but those guys are usually the bad players regardless of position. If 90% of the players are doing teamwork, that should be enough for manning assets, building FOB´s etc. It is also fun to once in a while feel my senses sharpen like I am a hunter and not a member of a soccer team, altough in the end the teamplay aspect is what makes Project Reality Project Reality
Im starting to think it is a good tactic to have 2-3 lonewolfers on the team just for the kills, tickets and area denial. One guy can kill half a squad and make the other half retreat. Of course there are bad lonewolfers as well, but those guys are usually the bad players regardless of position. If 90% of the players are doing teamwork, that should be enough for manning assets, building FOB´s etc. It is also fun to once in a while feel my senses sharpen like I am a hunter and not a member of a soccer team, altough in the end the teamplay aspect is what makes Project Reality Project Reality
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HAAN4
- Posts: 541
- Joined: 2009-06-12 11:37
Re: Lone wolfing solution
Remenbering that See people diening be God's hands do the indicipline is unreal, Athound i am Soldir and not a Hunter, i most agreed whicht evem that i like to God's hands punish those punks how funk the gameplay.
You main say what i am talking is bullshiet, but in real life Primitive army beguin to band thenselfs because their individual skills are not enough to make considering damage.
so, lone wolfs exist because actuly it's possible to slay down a entire squad, expeciely if you have a fuck AR kit, that is actuly a Full auto sniper rifle, and not a AR kit, i has discusied much a much, about AR kits, but the fact it is, The PR dinamics must be discuseid in all Arc Vieing,
what i am talking about it is a great mix of Limited firepower, Class depedence, Multiple Class suport (ammo and medic suport), and ability to each other help thelself that make squad a viable aspect,
so long we have eficient ways of one lone wolf kill a entire squad, Lone wolfs will be atrative. and nothing is a better choice to a Lone wolf that a AR kit.
this is only one of my poits because I personal defend the reducing Overall firepower of AR kits. but i real must get myself the kwonloge that AR kits are really Powerfull and Acurracy, But realy they aren't faster, because the a heavy Infantry Kit because the weopow is heavy it main be not heavy enough to slow you walk but it is heavy to slow you reation fire.
remebering, that AR kits main not shoot anymore like BF2142, (since i reported in latter polimic topic that this are hapning) the squad get litle more toguether. what is a good thing
So what must be donne, is to Incresse evem more The AR kit penalitys, not to turn it into weaker, but more in need of scout it self. So what must be done is:
Decrese the Ammount of Ammo (evem more Up to 2 ammo boxes)
Increse Delay time of Deploying the AR kit In ground (because it realy take up time)
Making AR kit max shoting in stand up five shoots (sevem if MI MI MI) after it the bullets become Hight inacuracy (this make the kit very weak in close combat fights)
this will make up AR kit more like to stand in the safety and ammo of they Comrades Riflemans, and less likely to go has a lone wolf,
what you main thick that's not happens, but the favority weopow of Lone wolfs is and still AR kit. beause it is the only one how have enough firepower to take of a entire squad.
Of course i can now see the AR kit FAN's writihgn whicht all they Range, agaist this topic, but this is the true. and The true hurts. right?
And you kwon why i kwon this? because to my I what to remove all Scope's and Zoon's, but MI MI MI have scope, and MI MI MI have all the firepower, and the PR modellers are corrent, evem if MI MI MI is a perfect weopow, how carries it is not. he's is human, so it is acurracy to give the weekness of this kit to how use it. and not to the weopow.
and this hurt evem my ideals, right? but so long Lone wolf carryes assault rifle,s they will not have the firepower to stand agaist full men squads. and this is a point to the Project reality gameplay. and is for this no AR fan can say no to my.
but about Lone wolfs work very well, is because many lone wolfs, working in one are become exelent, due the Natural Ambush site. sometimes to defend a place, i not order the boys to stink toguether, but to take positions and stay, what also brings more Vision of what is going around the sector, and also much but much more way to take decicions and ambushing the invanding squads.
That is a true, lone wolfs are much more efective in defending, and this is a aspect in the real life also, because the most magnifict military victorys where in towns, where lone wolfs are use in guerrilha warfare.
that is also a true that hurts, but evem the majority of PR fans this time.
but what we can do less radical, is to make someone that don't have squad to don't have frang coun't, this will decrese the way that some lone wolfs are doing this because the like the dificult a like also to say i AM THE BOSS.
what cannot by ingnored, a lone wolf how kill 20 guys and die 4 times is closely to rambo, right?
but if he cannot use screwshoots or neither say to people in any way that he is the boss, this slow drastic the spirit of lone wolfing, right?
You main say what i am talking is bullshiet, but in real life Primitive army beguin to band thenselfs because their individual skills are not enough to make considering damage.
so, lone wolfs exist because actuly it's possible to slay down a entire squad, expeciely if you have a fuck AR kit, that is actuly a Full auto sniper rifle, and not a AR kit, i has discusied much a much, about AR kits, but the fact it is, The PR dinamics must be discuseid in all Arc Vieing,
what i am talking about it is a great mix of Limited firepower, Class depedence, Multiple Class suport (ammo and medic suport), and ability to each other help thelself that make squad a viable aspect,
so long we have eficient ways of one lone wolf kill a entire squad, Lone wolfs will be atrative. and nothing is a better choice to a Lone wolf that a AR kit.
this is only one of my poits because I personal defend the reducing Overall firepower of AR kits. but i real must get myself the kwonloge that AR kits are really Powerfull and Acurracy, But realy they aren't faster, because the a heavy Infantry Kit because the weopow is heavy it main be not heavy enough to slow you walk but it is heavy to slow you reation fire.
remebering, that AR kits main not shoot anymore like BF2142, (since i reported in latter polimic topic that this are hapning) the squad get litle more toguether. what is a good thing
So what must be donne, is to Incresse evem more The AR kit penalitys, not to turn it into weaker, but more in need of scout it self. So what must be done is:
Decrese the Ammount of Ammo (evem more Up to 2 ammo boxes)
Increse Delay time of Deploying the AR kit In ground (because it realy take up time)
Making AR kit max shoting in stand up five shoots (sevem if MI MI MI) after it the bullets become Hight inacuracy (this make the kit very weak in close combat fights)
this will make up AR kit more like to stand in the safety and ammo of they Comrades Riflemans, and less likely to go has a lone wolf,
what you main thick that's not happens, but the favority weopow of Lone wolfs is and still AR kit. beause it is the only one how have enough firepower to take of a entire squad.
Of course i can now see the AR kit FAN's writihgn whicht all they Range, agaist this topic, but this is the true. and The true hurts. right?
And you kwon why i kwon this? because to my I what to remove all Scope's and Zoon's, but MI MI MI have scope, and MI MI MI have all the firepower, and the PR modellers are corrent, evem if MI MI MI is a perfect weopow, how carries it is not. he's is human, so it is acurracy to give the weekness of this kit to how use it. and not to the weopow.
and this hurt evem my ideals, right? but so long Lone wolf carryes assault rifle,s they will not have the firepower to stand agaist full men squads. and this is a point to the Project reality gameplay. and is for this no AR fan can say no to my.
but about Lone wolfs work very well, is because many lone wolfs, working in one are become exelent, due the Natural Ambush site. sometimes to defend a place, i not order the boys to stink toguether, but to take positions and stay, what also brings more Vision of what is going around the sector, and also much but much more way to take decicions and ambushing the invanding squads.
That is a true, lone wolfs are much more efective in defending, and this is a aspect in the real life also, because the most magnifict military victorys where in towns, where lone wolfs are use in guerrilha warfare.
that is also a true that hurts, but evem the majority of PR fans this time.
but what we can do less radical, is to make someone that don't have squad to don't have frang coun't, this will decrese the way that some lone wolfs are doing this because the like the dificult a like also to say i AM THE BOSS.
what cannot by ingnored, a lone wolf how kill 20 guys and die 4 times is closely to rambo, right?
but if he cannot use screwshoots or neither say to people in any way that he is the boss, this slow drastic the spirit of lone wolfing, right?
Last edited by HAAN4 on 2009-12-06 19:09, edited 2 times in total.
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Sniperdog
- Retired PR Developer
- Posts: 1177
- Joined: 2009-02-27 00:06
Re: Lone wolfing solution
Empty uniforms? (or empty's for short)[R-DEV]CodeRedFox wrote:lonewolfing (can we get a more noob word for this? Floaters?)


Will Stahl aka "Merlin" in the Squad community
