whatever, i just think it needs something more to be worth making it a flag
edit: whats with the crazy tags?

reponsesElement66 wrote: i'm kind of confused as to whos attacking who ; the brits a pretty entrenched in the north, with both the FOB, and a 'more' developed main (well its got more concrete than the other)
that will become apparent if the flag order I have in my head is implemented, this is part of the final gameplayobjects file which is done at the end of the map dev process
i also don't understand the reasoning behind the whole destruction of the bunker line, while the bunker complex itself is pretty much untouched (bar the plane crash entrance)
that will become apparent if the flag order I have in my head is implemented, this is part of the final gameplayobjects file which is done at the end of the map dev process
also im fairly sure its for testing purposes but the vehicles are pretty cramped together
its a main base, its got to be plausible and functional, nothing more, it will not be part of the combat
the 'T' junction near the Brit FOB, are you building a small settlement there or is it just a few houses? its just it seems odd to have a t junction if it is just a couple houses being linked up to the hamlet down the road.
there is a reason its only a dirt road
also, RE: brit main, its a bit odd to have camo netting over the barracks, mess, fuel dump etc, when there all built upon a concrete foundation, would of though that make them stand out more
this is based on on the ATC diaries on youtube
the brit spawn point is a bit odd, with half the entrance of the hanger blocked off with hexicos...
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and one last thing, the brit runways or rather the roads leading to them from the aircraft hangers, are you considering perhaps raising the terrian surround them at all (possible Z-fighting issue?)? its just that in my haste to take off the first time i slipped off, and it was a real pain in the arse to get it back on, as well as if this was in game i would of been blocking the route of the other aircraft, see the picture for what i mean
This problem exists on other maps, if you look you will see there are segments of terrain raised slightly which allow clumsy pilots to remount the tarmac
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Or Arrakis, the desert planet from Dune with those crazy giant sandworms.[R-COM]Scot wrote:Tatooine??
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They get a bunkerline and a huge bunker complex, what more do you want?!!!HughJass wrote: plus, shouldnt the MEC get a fancy base? after all, they are technically on the defensive.