How do the gun's work?

General discussion of the Project Reality: BF2 modification.
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: How do the gun's work?

Post by crazy11 »

Both of you knock it off.

@SleepyHe4d if you have not played the game since .7 then you have no right to comment on how the game is working.



Edit.

I just cleaned this thread and was nice enough to not give out infractions. Now keep it civil people.
Last edited by crazy11 on 2009-12-11 06:12, edited 1 time in total.
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You miss 100% of the shots you don't take.- Wayne Gretzky
FredDuzt
Posts: 46
Joined: 2008-10-29 19:53

Re: How do the gun's work?

Post by FredDuzt »

It's funny, when I first started playing PR, the big complaint was "The guns are too accurate! It's just point and click! There's no skill behind that! This mod is ruined!" These were the people getting shot and killed.
Deviation changed, and now all you hear is "I can't hit ****! The bullets don't go where I want them to go! This mod is ruined!" These are the people not getting any kills.

I guess there will be always people that will blame the game instead of their lack of skills.

Throughout every patch update and change of gameplay, I have adapted to the changes and I feel like little has changed since .7, considering all of the "deal-breakers" the DEVs have thrown at us. I can still get running headshots from about 200m, it just takes a different technique now. If you can't do it, practice.
You want easy kills? Load up COD4 and go to the Crossfire map where I get headshots by mistake as heads just run into bullets and 25 kill streaks are the norm. 8)
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: How do the gun's work?

Post by Alex6714 »

FredDuzt wrote:I
Throughout every patch update and change of gameplay, I have adapted to the changes and I feel like little has changed since .7, considering all of the "deal-breakers" the DEVs have thrown at us. I can still get running headshots from about 200m, it just takes a different technique now. If you can't do it, practice.
You want easy kills?)
I am sorry but without any game modifying hack it is code wise impossible to get anything near a headshot while moving at 100 metres, and if you do, buy a lottery ticket now.


Not everyone wants easy kills, people want weapons that function. That how ever can be subjective.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
FredDuzt
Posts: 46
Joined: 2008-10-29 19:53

Re: How do the gun's work?

Post by FredDuzt »

Alex6714 wrote:I am sorry but without any game modifying hack it is code wise impossible to get anything near a headshot while moving at 100 metres, and if you do, buy a lottery ticket now.


Not everyone wants easy kills, people want weapons that function. That how ever can be subjective.
LOL I meant my target running, not me silly
Donatello
Posts: 145
Joined: 2007-07-08 13:17

Re: How do the gun's work?

Post by Donatello »

FredDuzt wrote: You want easy kills? Load up COD4 and go to the Crossfire map where I get headshots by mistake as heads just run into bullets and 25 kill streaks are the norm. 8)
What do you mean "easy kills"? Its easy, when you have advantage over enemy.
In game with any aim system enemies have equal opportunities.

Decreasing minimum deviation will make gameplay just not so irritating in CQC, when bullets from barrel go 50 degrees sideways.
nickname: =WAR= Kadart
Lucke189
Posts: 203
Joined: 2009-06-22 16:59

Re: How do the gun's work?

Post by Lucke189 »

The deviation is FINE, and should not be changed of decreased. However I think we should have some kind of visual representation of when the deviation is at it's lowest. But it doesn't bother me that much, you get used to it.
To all of you who can't hit ****, wait a few seconds before firing the first shot, and fire with a 1-2 seconds wait between the next shots - and you will notice that they hit very close to were you want them.
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