Add new sounds (voices) for communications rose

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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Add new sounds (voices) for communications rose

Post by Jorgee! »

Hi, i'd like to suggest some sounds i need sometimes for people who isn't in my sq and when there's no time to write.

Cover me!

Clear! (building clear!)

Explosive ahead! (Or IED ahead, etc)

Would be nice if you can record it screaming like when soldiers are under fire!

Please feel free to suggest more useful sounds!
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Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: Add new sounds (voices) for communications rose

Post by Brummy »

Unless you speak Russian, Chinese, Arabic, English-English, US English, then no, this is not going to work.

You would need to find a guy for every language and make it sound somewhat like the in-game voices and have a good quality as well.
thedare
Posts: 44
Joined: 2009-07-21 16:37

Re: Add new sounds (voices) for communications rose

Post by thedare »

+ the commo rose has been re-done in .9 so wait and see what new goodies that has
R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: Add new sounds (voices) for communications rose

Post by R.J.Travis »

Brummy wrote:Unless you speak Russian, Chinese, Arabic, English-English, US English, then no, this is not going to work.

You would need to find a guy for every language and make it sound somewhat like the in-game voices and have a good quality as well.
I'm sure if you really put some efort into it there are alot of people willing to do the voice over.

I Love the Idea to say Look out IED Ahead! +1 rep for the OP.
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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Add new sounds (voices) for communications rose

Post by Jorgee! »

We can start doing at least one language, then someone will record their own language
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sniperrocks
Posts: 258
Joined: 2009-11-25 01:38

Re: Add new sounds (voices) for communications rose

Post by sniperrocks »

I could do Chinese :)
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: Add new sounds (voices) for communications rose

Post by Elektro »

Know some guys at school that would do arabic voice overs for a sandwich in payment :-o
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Add new sounds (voices) for communications rose

Post by rampo »

All can be said in voip to your squad whome whit you should stay. And in the case theres another squad whit you just use the teamchat, too much work for such a little thing
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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Add new sounds (voices) for communications rose

Post by Jorgee! »

rampo93(FIN) wrote:All can be said in voip to your squad whome whit you should stay. And in the case theres another squad whit you just use the teamchat, too much work for such a little thing
You are lazy, we think about things that can make the PR Mod better for all, and the Dev's can do it if they think it's good.

There's people as you can see that can and want to help
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DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Add new sounds (voices) for communications rose

Post by DankE_SPB »

so you already recorded sample and has something to offer for us?
typing a suggestion is not something what makes you not lazy, lots of people here "think" how to make something "better", but far less do

any change in commo rose requires new voice overs, seeing how it was difficult to all factions to get them done, this is just not worth it, too much effort for very little gain, you need to get new voices for completed factions and there are even more in the works
add here that there is lack of space in commo rose
there is also mumble, which is perfect for such things
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Add new sounds (voices) for communications rose

Post by rampo »

FusionGames wrote:You are lazy, we think about things that can make the PR Mod better for all, and the Dev's can do it if they think it's good.

There's people as you can see that can and want to help
The dev's can do it when they have time for it and think its high priority, right now i don't think it is
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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Add new sounds (voices) for communications rose

Post by Jorgee! »

Never mind, with people like you, there isn't any desire of keep suggesting things...
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Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Add new sounds (voices) for communications rose

Post by Zimmer »

FusionGames wrote:Never mind, with people like you, there isn't any desire of keep suggesting things...
Not to be rude, but its hard enough to make voices as it is for the community factions, to get the quality you need you need a sound studio so you dont get back noises by a computer or an angry mom etc.

Also this takes up time and space you also need to find one that has a studio and of course it should at least be as cheap as possible to play these voices in. The time and manpower on making something so little as voices could have been used other places like modeling, texturing, mapping, gameplay changes and all sorts of things that will make the mod more polished then just a few new voices. And not to speak of all the voice actors you would need to gather in the sound studio, you would need at least like 5 guys speaking fluently Arabic, Mandarin (Chinese), Russian, English like in US and GB.
Its not lazyness its prioritizing.

Its to much job for such a tiny part of the game that can easily be bypassed by voip and mumble.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
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Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Add new sounds (voices) for communications rose

Post by Heskey »

Something I'd like to see as a transport pilot is:

1.) Ready for a task
2.) No, LZ too hot/dangerous.
3.) I'll do my best but if I land please jump out and don't piss around or you'll get me blown up.
ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: Add new sounds (voices) for communications rose

Post by ankyle62 »

i would like to see, "stop!" "get out of the way" "go back!" "contact!"
Startrekern
Posts: 847
Joined: 2008-08-31 21:11

Re: Add new sounds (voices) for communications rose

Post by Startrekern »

There IS "Go back" (at the top, 'Fall Back!', right click'd) and "CONTACT!" (Um, in the middle..)
>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: Add new sounds (voices) for communications rose

Post by >para< »

to many polite ? from video clips recorded in the midle of battle you can hear only : move f out from here .get the f out ect.ect :p
Last edited by >para< on 2009-12-14 17:19, edited 1 time in total.
ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: Add new sounds (voices) for communications rose

Post by ankyle62 »

Startrekern wrote:There IS "Go back" (at the top, 'Fall Back!', right click'd) and "CONTACT!" (Um, in the middle..)
yeah but fall back is "we are getting wasted here fall back" im talking about "hey retarded driver stop the vehicle and go back to main"

mumble pretty removes the need for com rose anyway.
Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Add new sounds (voices) for communications rose

Post by Jorgee! »

Why all of you says "Mumble mumble mumble"

Don't u know that most of PR players plays in random servers?

So how can we manage to have a mumble for every PR server, that can be only in an organized Scrim.

I hate when people says "For that use mumble", i'd like to say "Stfu man, i don't even know this guy and don't know where the hell he is in, and don't even know if he has mumble"

The day when mumble is inside PR and we don't need to join a external server in a external program, then u will have all the reason.
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