So I'm running into a block here with trying to texture a simple building.
I want to make a good detailed texture but I'm not sure of the max resolution I can use. Bigger the better obviously.
I'm trying to do 1 cm = 1 pixel but it still looks too blurry for my liking.
I made the walls and broke them down into 3x3 meter blocks and so forth to increase the resolution when overlapping and what not in the Unwrap.
So what are the max resolutions I can use for the color/detail what not for each pallette.
I'd like to make them as High res as I Possibly can.
[Help] Textures for statics
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
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Joeziah
- Posts: 81
- Joined: 2009-09-01 02:46
Re: [help] Textures for statics
ty rhino, thats a fantastic tutorial.
Though I still don't know the max resolution i can have on the different palettes.
Though I still don't know the max resolution i can have on the different palettes.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [help] Textures for statics
2048*2048 is the largest texture size BF2 supports thou you should only make a new texture when there is no other option.

