COLLABORATOR clarification

General discussion of the Project Reality: BF2 modification.
503
Posts: 679
Joined: 2008-08-30 02:53

Re: COLLABORATOR clarification

Post by 503 »

Shoot them. Makes your life a lot easier.
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: COLLABORATOR clarification

Post by Gore »

It's nice to see sometimes when putting your hands up, they stop shooting. Of course that's only a handful of good players that does that. Some pull out their "hand cuffs" when they see a civy, but when they realize they can't get him, they just shoot him. Amateurs, gtfo. Either give the civykillers a major punishment to teach them some good maners or give the insurgents a regular medic kit.
Last edited by Gore on 2009-12-24 10:44, edited 2 times in total.
Tom1c
Posts: 19
Joined: 2008-02-18 16:16

Re: COLLABORATOR clarification

Post by Tom1c »

I usually shoot them all. In my mind collaborators doesn't bring anything to the mod and collaborator should be replaced by medic or something similar.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: COLLABORATOR clarification

Post by Spec »

And for that reason, it's best to ruin the gaming experience for anyone trying to enjoy the civy kit. *sigh* Don't shoot them for the sake of fairness...

It's been discussed to death though. Needs harsher punishments and less conditions in which shooting is legal. Maybe we'll see a change in 0.9. I hope so, at least.
Last edited by Spec on 2009-12-24 14:36, edited 1 time in total.
hornedviper
Posts: 36
Joined: 2009-08-19 18:20

Re: COLLABORATOR clarification

Post by hornedviper »

i was wondering how exactly do u score points on PR, is there a table that i can look at showing u how many points u get for doing different stuff?
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