Is PR Loosing Interest...?

General discussion of the Project Reality: BF2 modification.
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motherdear
Retired PR Developer
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Re: Is PR Loosing Interest...?

Post by motherdear »

BabylonCome wrote:
And the quote "the dev's make the game the way THEY wont it" proves one thing - I've trodden on a few ego's here
actually it isn't about egoes at all m8, almost alll of us devs have been with this game for a loooooong time (me since .4) and have been participating in forum discussions, polls, giving feedback etc. all to do stuff that we think would improve gametime, both for ourselves, but also for everybody else in the community. that is why a lot of things that are suggested in the suggestion forums, or is made with dedication in the community modding forum goes into the game.
saying that we are a bunch of ego hugging self caring bunch of noobs that only want fame is annoying, becuase that is certainly not the feeling that i get now when i am a dev or when i was just a forum member. i believe that every dev have made contributions to this game so that YOU can play it, and therefore we should be respected for that.
we all play this game, the difference is that devs have contributed and that we play ourselves. if i was not happy with the game why would i be making models, come on give us a break instead of saying stuff like that.
if you want to improve the game in the way you want it, make something instead of posting discussions that have no substance and is purely based on opinion instead of fact.
(remember there are more timezones other than your own that players play in)
we were told to remove the dog tags from our clan sigs - no other game I know of would do such a thing, they would be proud to have their users display their games ID
It is not hard for you guys to make a sig that signifies your love for the game.
and a lot of people have been abusing the official tags on other forums, giving us problems. making people believe that somebody were affiliated with the dev team i,f they were hostile on another forum would not be that smart if you know what i mean.
I also have this strange feeling I might get banned from these forums for voicing my opinions....
nobody has been banned for voicing their opinion, we have several developers that we disagree with, but we get along and constructive criticism and other points of views are obtained. just because we disagree with somebody doesn't mean that we ban them.

on another note people DO SIGN AN AGREEMENT. when they come onto this forum, they have to abide by the stated rules, and we have had enough copycats and ****** bags swearing at and insulting other members. And our moderators do not fuck around,because this is our place, just as much as other forum members and nobody deserves to be insulted and swore at, for voicing an opinion.

We have free speech for a reason, but free speech brings responsibility.
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DudeofDeath
Posts: 68
Joined: 2008-06-08 22:53

Re: Is PR Loosing Interest...?

Post by DudeofDeath »

I think the Devs have done a totally phenomenal job with the BF2 engine and that it's limit is being reached, or has been for some time, but they continue to keep pushing it as much as it can be pushed.

I love this mod more than any I've played, at the same time the BF2 era graphics are beginning to look somewhat dated when compared to Arma 2, or even BF1943. Graphics have always been a huge draw to newer players even though the gameplay is always the most important part of any game. If it wasn't for the awesome teamplay of PR, and the incredible gameplay I'd be somewhere else myself, but the fact is, they've nailed it.

If people are leaving they're missing out, the Devs don't seem quite done with this yet.. ;D
foxxravin
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Re: Is PR Loosing Interest...?

Post by foxxravin »

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Masaq
Retired PR Developer
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Re: Is PR Loosing Interest...?

Post by Masaq »

I'll reply to your points in turn, bolded. It'll be easier than quoting each segment, and I'm up for work in the morning - not got much time lol.
BabylonCome wrote:Of course I have opinions, hence the reason for posting here....

And the quote "the dev's make the game the way THEY wont it" proves one thing - I've trodden on a few ego's here...

Not really - the same point has been used for at least the last four years or so, that I can remember. That wording is slightly incorrect - the quote is actually "The Devs make they came that they want to play" - we're not aiming for mass market appeal, we're aiming for what our idea of the best that the BF2 engine can support. Ego has nowt to do with it, honest. We've also used the same line before to hundreds of other people - none of them had trodden on egos either; they'd just had a different opinion on one matter or another, which is fine.

...just like we were told to remove the dog tags from our clan sigs - no other game I know of would do such a thing, they would be proud to have their users display their games ID - it's a sign we are proud to be part of the game (plus free advertising).
End of the day, it's a copyrighted image - if someone tries to make money out of it, for example - that's out of order... but that's NOT why we prevent people using it on OUR forums. Quite simply, on these forums the PR dogtags are a neat, simple way to help identify team members and certain members of the community like Beta Testers. It's a visual check that "Oh yeah, that guy's officially a part of the PR team". Our volunteers don't get paid anything, it's a little forum-nod of thanks, almost. We're not going to go batshit if someone has the image in their own personal sig somewhere else - but we don't want them using it on our forums because of the reasons I've just mentioned. The community I'm a part of - T&T - have the PR design on our website, for example. Free advertising and part of T&T's community identity, just like you say - Tactics & Teamwork

I also have this strange feeling I might get banned from these forums for voicing my opinions.... I hope not or it will prove me correct..... and being correct on these forums seams to be a privilege of the dev's only...
Without sounding tooo arrogant, but at the end of the day, we know our community and we know our game pretty well. If we're right about something it's not because we'll ban everyone who disagrees- it's because usually, we make pretty good calls about gameplay changes and usually, we know the ins and outs of the game better than general community members. A good example being on player numbers - no offence, but I've got the exact numbers (down to individual players) of people playing PR to hand. You've got your gut feelings and observations. One's observational musings, and one's empirical data. One is factually correct, the other is not. I'm not about to ban you for being wrong on some numbers, or for expressing your disbelief :) Call me an arrogant F** ********* or something along those lines, and THAT will get you a ban... but you don't seem the type :D

As I have said several times in this post alone - I love this mod/game and play it daily and have done for over 2 years... I'm just trying to find out if everyone else feels that this mod has lost some of its draw over the past 6 months and why people think it has - in other words, to help you guys 'improve' the overall experience too.

Which I understand and appreciate - but please, also appreciate that we've seen the same kind of "this isn't fun any more" or "the new changes are ruining the game" comments after every single release. Sometimes, it's the same people every six months stating that this latest release has wrecked the game and they'll never play again, lol. Yeah, each new set of changes WILL push some people away. Some changes bring people in, though. Ultimately, although PR's popularity is amazing and greatly welcomed by the DEV team - it's not why we make the mod.

I can understand why you are defending your work so intensely - after all, you are very proud of what you have achieved but be clear on one thing, without the players - there is no game.

PR started with no players. We'd hate it to go back that way, but realistically unless we make some truly godawful choices, that's not going to be the case again in the immediate future. Even OFP: DR has got some players still, and that's an awful game!

If you also feel I am coming across too aggressive, then I apologise - I am only trying to create some discussion here.... :)

Not in the slightest, you're being quite reasonable considering the stiff resistance some of my colleagues are putting up - but I do feel it's important you recognise that (and again, without wishing to be arrogant) - many of the points that are being raised by the community at the minute are the same kind of points that get raised every few months, and we always weather through them. We still have a very strong playerbase, we have a very active community, we have some great new changes in the pipeline - there's nothing too much to panic about right now.

Hope that makes sense :)

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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: Is PR Loosing Interest...?

Post by Snazz »

Another reason for removing old maps is to keep the file size reasonable.

Also, I recall a post by a Dev stating that they have to keep the levels installer file size below 2GB for technical reasons.
mujahideen1979
Posts: 63
Joined: 2009-12-23 14:21

Re: Is PR Loosing Interest...?

Post by mujahideen1979 »

hmmm hard to say ... bf2 is very old and the engine is old and sucks totally , its very bugged etc and there are more realistic games out than project reality , armed assault 2 is more realistic and there are addons out that makes arma 2 more more realistic , but the bf2 engine alone is the reason why i lost interest and project reality removed many awesome stuffs like harrier and other vehicles and maps ... but better remove the maps and play with less vehicles and stuffs than with a bugged engine but its sad too that pr removed alot of stuffs, that the reason why i stop playing project reality for a long time and switched to arma 2, lets see what project reality 0.9 bring us ...
maybe there will be more players on pr0.9 and maybe not , but i belive interest is going down but we see
Leopardi
Posts: 409
Joined: 2007-10-16 21:14

Re: Is PR Loosing Interest...?

Post by Leopardi »

I'm waiting for 0.9. The public beta tore the community apart and all people can do is wait for 0.9, but it never seems to release.
bosco_
Retired PR Developer
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Re: Is PR Loosing Interest...?

Post by bosco_ »

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Styles
Posts: 22
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Re: Is PR Loosing Interest...?

Post by Styles »

Well, Call of Duty: Modern Warfare 2 just came out, a game everyone has been wanting, so possibly / probably every one has converted to that. After they realise it's just another rambo game, I could see them coming back. ;)
Rudd
Retired PR Developer
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Re: Is PR Loosing Interest...?

Post by Rudd »

Leopardi wrote:I'm waiting for 0.9. The public beta tore the community apart and all people can do is wait for 0.9, but it never seems to release.
you should ask for a refund mate.
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Boris.T.Spider
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Re: Is PR Loosing Interest...?

Post by Boris.T.Spider »

I believe PR has and will continue to have a strong player base for many years. There have in the past been changes not everyone was comfortable with, some of these chages were not permanent as PR is a 'work in progress' the old hands have stuck with this mod through these changes, adapted their play style, found new ways to play.

For me, an end to PR would probably be and end to FPS, it may sound odd from someone who has clocked up as many hours as myself, but I realy hate FPS games, I'm not good at them. And to be totaly frank, PR has set the bar for gameplay too high, no mainsteam company would ever make a game like it these days. This is not a game you win by being a better shot, having the better video card, having the most uber kit unlock. This is a game where you win or loose based on your inteligence, intuition and communication skills, and this makes it unsuitable for 75% of gamers. You will have all seen them join the server for probably about half an hour, finishing up by telling us all what a waste of his download limit has been and how much it sucks. And you will have all seen the inevitable "Don't let the door hit you on the way out" or similar comment. PR isnt for everybody, thats what makes it so damn special. Even Wikipedia acknoledges this :
Criticism
Project Reality's focus on reality has left many new players frustrated by the steep learning curve and the slower pace of the game, especially since both these aspects are very different from the unmodified version of Battlefield 2. The response of the developers to these criticisms has consistently been that this modification is not for everyone, or even most players. The response of the long term players within the community has often been to support this position with even more force and conviction. This sentiment from the "veteran players" (as they are often described within the community) has led some within the community to worry that they are alienating potential "veterans".
I still to this day remember my first round of PR, it was on the Gloryhoundz server, on the old vanilla map with the TV station, with my squad leader yelling at me to "get my ****ing head down before he shoots me himself" as the indestuctible bulk of a T90 rolled past. Even back then, it was clear to me then what a refreshing change this was from standard model, since then it has grown into more than just a rebalance for a popular FPS, its a game, nay a genre in itself, unique, a jewel in a sea of mediocrity. After seeing so many of the game genres I have known and loved over the years being dumbed down for the casual (read ****) gamer, this is one of the only games going in the right direction.

Thank you Devs, past, present and future. Thanks to the players who have stuck with PR over the years, and thanks to the noobs with the patience and resolve to learn something new and strange, and rise above the petty insults and elitism, to become petty elitists themselves. We were all there once, in a baptism of fire, where only those with thick skins and quick minds survive. Long live PR and the community that has grown around it.
soytam
Posts: 8
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Re: Is PR Loosing Interest...?

Post by soytam »

Some disable cause someone leaves.
You cannot shoot your weapons for self defence as the passenger of some truck.
Some exlosive blast has resduced for a balance.
You lay some ordinance for too long.
No fastropes :mrgreen:
They seems to be bored of on war too long.
From Gamelity site of only TH ppl playing PR
projectrealitycanada
Posts: 69
Joined: 2009-06-30 22:18

Re: Is PR Loosing Interest...?

Post by projectrealitycanada »

No, it's not pr or any mod losing popularity it's Bf2. It still is popular but not as popular as 5 months ago or even a week ago every day people quit battlefield 2.
Cobhris
Posts: 576
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Re: Is PR Loosing Interest...?

Post by Cobhris »

This is just my opinion, but I feel that the game has shifted focus too heavily toward infantry combat. I find myself playing BF2 so I can have chance to take part in battles involving things like tanks, helis, and jets that rarely appear in PR. The only real vehicle map that gets played in PR is Kashan Desert, and fighting in the desert gets boring after a while. What I can't stand about PR is having to play Muttrah every night and only seeing infantry combat.
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Rudd
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Re: Is PR Loosing Interest...?

Post by Rudd »

I would agre to a point that armoured vehicles are too veulnerable
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Jevski
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Re: Is PR Loosing Interest...?

Post by Jevski »

Boris.T.Spider wrote:I believe PR has and will continue to have a strong player base for many years. There have in the past been changes not everyone was comfortable with, some of these chages were not permanent as PR is a 'work in progress' the old hands have stuck with this mod through these changes, adapted their play style, found new ways to play.

For me, an end to PR would probably be and end to FPS, it may sound odd from someone who has clocked up as many hours as myself, but I realy hate FPS games, I'm not good at them. And to be totaly frank, PR has set the bar for gameplay too high, no mainsteam company would ever make a game like it these days. This is not a game you win by being a better shot, having the better video card, having the most uber kit unlock. This is a game where you win or loose based on your inteligence, intuition and communication skills, and this makes it unsuitable for 75% of gamers. You will have all seen them join the server for probably about half an hour, finishing up by telling us all what a waste of his download limit has been and how much it sucks. And you will have all seen the inevitable "Don't let the door hit you on the way out" or similar comment. PR isnt for everybody, thats what makes it so damn special. Even Wikipedia acknoledges this :



I still to this day remember my first round of PR, it was on the Gloryhoundz server, on the old vanilla map with the TV station, with my squad leader yelling at me to "get my ****ing head down before he shoots me himself" as the indestuctible bulk of a T90 rolled past. Even back then, it was clear to me then what a refreshing change this was from standard model, since then it has grown into more than just a rebalance for a popular FPS, its a game, nay a genre in itself, unique, a jewel in a sea of mediocrity. After seeing so many of the game genres I have known and loved over the years being dumbed down for the casual (read ****) gamer, this is one of the only games going in the right direction.

Thank you Devs, past, present and future. Thanks to the players who have stuck with PR over the years, and thanks to the noobs with the patience and resolve to learn something new and strange, and rise above the petty insults and elitism, to become petty elitists themselves. We were all there once, in a baptism of fire, where only those with thick skins and quick minds survive. Long live PR and the community that has grown around it.
Since im tired and drunk, I can only say this. Poetry to my ears. I Agree completly. Wonderfull decription of what PR is, and should continue to be.
BabylonCome
Posts: 709
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Re: Is PR Loosing Interest...?

Post by BabylonCome »

To all above and especially the DEV's....

Firstly let me apologise for any upset I may of coursed.... I've had a very crappy Christmas and I guess the alcho-pop got the better of me and I took some tension out on these here forums.....

I'm normally a chilled out happy go lucky bring it on kind of guy, as many here who have played along with me could prob vouch for.... Having read back through my posts, I would like to say that I still stand by most of what I have said, but not maybe in the in which is was said...... If ya know what I mean....

One thing for sure, this thread has certainly reminded us of how precious PR is to us all....

I hope everyone had a brill holiday period and let's look forward to some killing on the battlefields of PR next year and for many more........
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alvina
Posts: 167
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Re: Is PR Loosing Interest...?

Post by alvina »

For me PR is that game thats always there on the other side alone of all the other FPS mega hit games and just waits for the Players to get bored of the new super hit and starts playing PR again. Its like your first Car or your first Love you know, new things will appear but some things just never go away and will be with you for the rest of you life. PR has the community and developers to make that FPS war game everyone has ever dreaming about. Its the taste of the Reality of war as close as you can get. Thats why PR will always be there on the other side and will never go away. The BF2 engine is very played out indeed but I dont think PR will ever die. It just needs to be a game of its own if that will ever happen.
[POT] Alvina
nk87
Posts: 129
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Re: Is PR Loosing Interest...?

Post by nk87 »

I personally quit some time ago. And am now looking forward to PR2, and hopefully a better organized server system. Instead of the thousands of random servers, unite the people willing to pay for our ability to enjoy our self, and let them run all the servers. And recruit mature observers for the cause.

I dont like when free mods, runs programs that requires you to pay money every month to play with the best community out there. Since I know half the money will end up in some fat mans pocket to his own abuse. Much rather pay money to an ORGANISATION if I had to. :-) my 2 cents, I cant understand why the guys running PR even allow corrupt works :(
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Twisted Helix
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Re: Is PR Loosing Interest...?

Post by Twisted Helix »

nk87 wrote: I dont like when free mods, runs programs that requires you to pay money every month to play with the best community out there. Since I know half the money will end up in some fat mans pocket to his own abuse. Much rather pay money to an ORGANISATION if I had to. my 2 cents, I cant understand why the guys running PR even allow corrupt works
This does not compute. Is it English ?
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