Two team would spawn and (Team A) would have a kit on the ground that was placed on the others (Teams B) spawn or area. This (Team A) kit would be a pick up kit that (Team B) would have to protect from being picked up, think prisoner. (Team A) would have one player (any Team A player) pick it up and be escorted/run to a (Team A) point/flag. And normally this kit was weaponless.
At the time it was ahead of the curve and was really fun, but could also be very bad game. Much worse than any insurgent bottleneck game you've ever played. So it was shelved until we have the time and will to rewrite the code to work within the current PR ruleset.
A mode will be along in the future, it just takes time, R/D, and time again.
VIP was sorta of the same idea except with a vehicle.



