RPG-7

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Genocide
Posts: 11
Joined: 2004-07-25 05:45

RPG-7

Post by Genocide »

I'm not too sure is the classes can be totaly costomized in BF2, but I think the reloadable AT class should have several different warheads that one can chose from according to what he/she needs in the battle.

RPG-7 can be use for many porposes, Anti-personnel, light AT, And heavy AT.

AP High Explosive:
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Light AT(300mm or penitration), Standard shaped charge warhead(Bottom):
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Heavy AT(700+mm of penitration), Tandem HEAT warhead(Top)

The reloadable AT class should have a side arm, and IMO it should be a semiauto or shorter range SMG.
Greenie Beanie
Posts: 312
Joined: 2004-07-23 06:23

Post by Greenie Beanie »

Yes, nice idea.

It is better (and more realistic) then having one all-around-round.
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Black Beret
Retired PR Developer
Posts: 2022
Joined: 2004-07-23 12:00

Post by Black Beret »

Although a great suggestion, Geno, it's a little early to be organizing the classes and kits.

But a great suggestion none the less.

Also, if we did feature the RPG-7, we would give the RPG-7 Grenadier an AKS-74U as his sidearm.
DrZero
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Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

i say the AKS74U with a scope :P

i love that thing in DCR :P
Black Beret
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Post by Black Beret »

Although I wouldn't mind seeing a PSO-1 telescope sight mounted on the AKS-74U, the RPG-7 grenadier would only be required to use his sidearm when relocating, if his position was disclosed, or if he came under enemy fire. But a PSO-1 wouldn't do any harm. :D

IRL, sometimes a separate rifleman is attached with the RPG-7 grenadier to protect him from small arms fire.
Kipper
Posts: 58
Joined: 2004-07-23 05:26

Post by Kipper »

also this class movements should be slower than someone who carries m16, i think.
Mighty_Matt
Posts: 11
Joined: 2004-07-26 21:09

Post by Mighty_Matt »

yeah different classes need to have strong disadvantages\attributes IMO

to get proper co-ordination between classes 8)

In DC people just tend to choose their classes based on their favourite Boomstick :?
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requiem
Retired PR Developer
Posts: 3651
Joined: 2004-07-22 16:00

Post by requiem »

Mighty_Matt wrote:In DC people just tend to choose their classes based on their favourite Boomstick :?
lol, rgr that.
DrZero
Retired PR Developer
Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

i would like to see different speeds for different classes also, as well as, perhaps increasing speeds as the troopers use up their ammunition/grenades n stuff :P
Black Beret
Retired PR Developer
Posts: 2022
Joined: 2004-07-23 12:00

Post by Black Beret »

That's why I would love to see a virtual weight system. So certain weapons would reduce their opertors' speeds, agility and ease of movement.

I accidently posted this in the wrong thread and had to cut-paste it into this one. :o ops:
DrZero
Retired PR Developer
Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

lol,, if only we had mod powers :P

would virtual weight be able to work once you start to lose weight n shit though?
Dr.Spangle
Posts: 870
Joined: 2004-07-23 12:00

Post by Dr.Spangle »

We'd have to see.
requiem
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Post by requiem »

Virtual Weight System is def. an idea we will be able to work with I think.
DrZero
Retired PR Developer
Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

i sure hope so, it would just give the game so much more depth, people might drop all their guns and run if they think they are going to die :P
Dr.Spangle
Posts: 870
Joined: 2004-07-23 12:00

Post by Dr.Spangle »

Sorry, the French are not a feature in the mod.
DrZero
Retired PR Developer
Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

lol, thats gold spangle :P

ROTFLMAO
Black Beret
Retired PR Developer
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Joined: 2004-07-23 12:00

Post by Black Beret »

Dr.Spangle wrote:Sorry, the French are not a feature in the mod.
Good one, Spangle! :lol:
DrZero
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Posts: 936
Joined: 2004-07-24 12:00

Post by DrZero »

pure gold!
Greenie Beanie
Posts: 312
Joined: 2004-07-23 06:23

Post by Greenie Beanie »

Now, now.

The french fought hard to defend it's wine market against the italians.
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Dr.Spangle
Posts: 870
Joined: 2004-07-23 12:00

Post by Dr.Spangle »

The Italians won, though.
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