Gunner position of attack helos

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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Gunner position of attack helos

Post by Bringerof_D »

rampo93(FIN) wrote:But they can? did i get the post correctly? Because a heli gunner can mark lasers for the missiles by himself when on fire&forget mode and clicking the right mouse button
read the full post please
qsmith
Posts: 70
Joined: 2009-04-26 14:21

Re: Gunner position of attack helos

Post by qsmith »

it would be cool if helo gunners could laze targets for them selfs (like the cas huey). that way you can keep on the move with out having to hover. you can still us your guided one's for moving targets.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Gunner position of attack helos

Post by Hunt3r »

rampo93(FIN) wrote:But they can? did i get the post correctly? Because a heli gunner can mark lasers for the missiles by himself when on fire&forget mode and clicking the right mouse button
Rampo, it isn't fire and forget at all. You have to keep an eye on the missile the ENTIRE TIME, because sometime between the time you get the lase to stay on target and you fire the missile, it's bound to miss :(

qsmith, you can do that, but it isn't accurate and it rarely is accurate enough to use for anything but an area target.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Gunner position of attack helos

Post by Bringerof_D »

Hunt3r wrote:Rampo, it isn't fire and forget at all. You have to keep an eye on the missile the ENTIRE TIME, because sometime between the time you get the lase to stay on target and you fire the missile, it's bound to miss :(

qsmith, you can do that, but it isn't accurate and it rarely is accurate enough to use for anything but an area target.
oh, they're fire and forget all right...they're fired then they forget where the target is
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Gunner position of attack helos

Post by Mora »

PR should look more at CA. In CA you click ones where you want your hellfire to go. Same system as vbf2 has with the tv guided missiles, only in CA the camera doesn't follow the missile.

This means that gunners only need to point and click on the target and the missile will do the rest. As it is irl.
Of course when its a moving target you need to adjust the location the missile will go each time.
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Gunner position of attack helos

Post by Hotrod525 »

Mora wrote:PR should look more at CA. In CA you click ones where you want your hellfire to go. Same system as vbf2 has with the tv guided missiles, only in CA the camera doesn't follow the missile.

This means that gunners only need to point and click on the target and the missile will do the rest. As it is irl.
Of course when its a moving target you need to adjust the location the missile will go each time.

Well its a good system, assuming you cant always aim, but laser have to be rework too, they never go where you want it, and they are so slow... making it ineffective.

So a combinaison of all system.... might give something awesome
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Gunner position of attack helos

Post by Rudd »

This means that gunners only need to point and click on the target and the missile will do the rest. As it is irl.
Of course when its a moving target you need to adjust the location the missile will go each time.
yeah and its not overpowered at all since there is a hold down click delay

ignoring all the other stuff in CA, tanks jets etc, I do think the attack choppers are perfect as they are in CA for PR.
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Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Gunner position of attack helos

Post by Celestial1 »

[R-CON]Rudd wrote:I do think the attack choppers are perfect as they are in CA for PR.
(Flares/AA included!)
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Gunner position of attack helos

Post by Hunt3r »

Celestial1 wrote:(Flares/AA included!)
Your day will suck if you run into AA in CA... even if you dump flares.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Gunner position of attack helos

Post by Mora »

Flares don't attract missiles in CA they only make them explode.
Phantom2
Posts: 195
Joined: 2009-04-04 01:27

Re: Gunner position of attack helos

Post by Phantom2 »

Well the flares are used to distract the flares so they either follow the flares or they explode where the flares are whereas the aircraft is in a safe place.
CanuckCommander
Posts: 431
Joined: 2008-03-19 02:25

Re: Gunner position of attack helos

Post by CanuckCommander »

Mora wrote:Flares don't attract missiles in CA they only make them explode.
Technically they do "distract" the missile although no like BF2 style that magnetically drags the missile away lol. The CA flares block the heat signature of the aircraft and make the missile lose lock. And they make them explode lol.
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