AND DONT SAY ITS REALISTIC , project reality have many unrealistic think but that with the "lat" rocketlaunchers is exaggerated. if you dont make it realistic , then i will make it realistic and release the realistic lat rocketlaunchers , i know how to make it i have already realistic lat
idea for 0.9
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mujahideen1979
- Posts: 63
- Joined: 2009-12-23 14:21
idea for 0.9
hey guys , first of all , maybe its the wrong section but dont interest me in what section , and now , maybe you can hopefully make the "Lat" rocketlaunchers give them realistic recoil , its fucking unrealistic what recoil they have , watch this video : http://www.youtube.com/watch?v=-BNAoOaY ... re=related
AND DONT SAY ITS REALISTIC , project reality have many unrealistic think but that with the "lat" rocketlaunchers is exaggerated. if you dont make it realistic , then i will make it realistic and release the realistic lat rocketlaunchers , i know how to make it i have already realistic lat
it makes me aggressive that nobody can hit something with this unrealistic thing , sometimes i hit something but that luck !
AND DONT SAY ITS REALISTIC , project reality have many unrealistic think but that with the "lat" rocketlaunchers is exaggerated. if you dont make it realistic , then i will make it realistic and release the realistic lat rocketlaunchers , i know how to make it i have already realistic lat
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
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Lucke189
- Posts: 203
- Joined: 2009-06-22 16:59
Re: idea for 0.9
I don't get it, what's the suggestion?
And I hit all the time with LAT, especially if the target is stationary.
And it's a little late for ideas when .9 is just around the corner.
EDIT: Oh, it's about recoil? Then how does it matter, you only have one shot anyway - and the recoil will hit you after the shot if fired.
And I hit all the time with LAT, especially if the target is stationary.
And it's a little late for ideas when .9 is just around the corner.
EDIT: Oh, it's about recoil? Then how does it matter, you only have one shot anyway - and the recoil will hit you after the shot if fired.
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: idea for 0.9
Well, firstly this is in the wrong section. You need to post it in the suggestion forum, for which you need at least 25 posts. It may not interest you, but it does interest the moderation team and if you want to stay around then you will conform to their rules.
Now your idea is flawed due to the fact that you have used a youtube video as "evidence". Youtube does not constitute an appropriate source. The development team have military advisors who are very active in supplying accurate and uptodate information on the weapon systems used in game and their attributes, and the L-AT has been set up with their advice in mind. Therefore it is unlikely to be changed.
Additionally I do not have any trouble hitting my targets with the L-AT. The recoil occurs after firing, meaning this should have no effect on your shot placement as it is a one shot weapon. Perhaps I could suggest that you get some practice on a local or training server.
Finally, good luck with "releasing your own version". This will not be possible.
Good day.
Now your idea is flawed due to the fact that you have used a youtube video as "evidence". Youtube does not constitute an appropriate source. The development team have military advisors who are very active in supplying accurate and uptodate information on the weapon systems used in game and their attributes, and the L-AT has been set up with their advice in mind. Therefore it is unlikely to be changed.
Additionally I do not have any trouble hitting my targets with the L-AT. The recoil occurs after firing, meaning this should have no effect on your shot placement as it is a one shot weapon. Perhaps I could suggest that you get some practice on a local or training server.
Finally, good luck with "releasing your own version". This will not be possible.
Good day.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: idea for 0.9
i think he means deviation
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: idea for 0.9
Wait 4-5 seconds before you firemujahideen1979 wrote:that nobody can hit something with this unrealistic thing , sometimes i hit something but that luck !
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: idea for 0.9
He doesn't, the video he posted shows recoil not the path of the rocket and he says repeatedly recoil.Conman51 wrote:i think he means deviation
But for arguments sake you simply have to wait still for 4 seconds, for the deviation to settle.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Smegburt_funkledink
- Posts: 4080
- Joined: 2007-11-29 00:29
Re: idea for 0.9
Hey you, first of all, the forum sections are there for a reason. The rules are here for all, not just everyone apart from you. There's no need to swear and it makes me aggressive that someone makes silly posts like this due to them not being able to use a certain weapon in game.mujahideen1979 wrote:hey guys , first of all , maybe its the wrong section but dont interest me in what section , <snip> its fucking unrealistic what recoil they have <snip, blah blah> it makes me aggressive that nobody can hit something with this unrealistic thing <snip>
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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hiberNative
- Posts: 7305
- Joined: 2008-08-08 19:36
Re: idea for 0.9
my idea would be to name 0.9 to 1.0.
don't be modest, there's a lot of nice changes.
don't be modest, there's a lot of nice changes.
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: idea for 0.9
Suggestions go in the "Suggestions" part of the forum.
Swearing doesn't go anywhere on here.
Also, to you lot getting on your high horses about the rules, use the report post function. Its there for a reason (to give me the illusion that I'm doing something useful
).
Swearing doesn't go anywhere on here.
Also, to you lot getting on your high horses about the rules, use the report post function. Its there for a reason (to give me the illusion that I'm doing something useful
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Smegburt_funkledink
- Posts: 4080
- Joined: 2007-11-29 00:29
Re: idea for 0.9
Nah, more like idea for PR. Or at least a relevant title - LAT/RPG recoil...hiberNative wrote:my idea would be to name 0.9 to 1.0.
don't be modest, there's a lot of nice changes.
Glad that I could put some meaning back into your life.[R-MOD]Bob_Marley wrote:Also, to you lot getting on your high horses about the rules, use the report post function. Its there for a reason (to give me the illusion that I'm doing something useful).
I have no idea what a realistic recoil value would be for any weapon but as Jiggy has pointed out, recoil of any amount doesn't affect the RPG7's use as it's un-guided once fired.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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theiceman
- Posts: 297
- Joined: 2009-03-19 04:17
Re: idea for 0.9
If he is talking about recoil of the rpg, then in the video he showed the guy fired it without moving anybit because of the recoil... unless i watched the wrong video i dont get what he is saying...
Through Superior Firepower
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: idea for 0.9
I see no recoilmujahideen1979 wrote: its fucking unrealistic what recoil they have , watch this video : http://www.youtube.com/watch?v=-BNAoOaY ... re=related

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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: idea for 0.9
1) Work on your thread titles. It's very much appreciated if there is some connection between the title and the thread.
2) Deviation is constantly being tweaked by the developers...and do you really think a youtube video will give the devs a better idea of the deviation on a rocketlauncher than the military advisors, people who have actually used them?
2) Deviation is constantly being tweaked by the developers...and do you really think a youtube video will give the devs a better idea of the deviation on a rocketlauncher than the military advisors, people who have actually used them?
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.




