Artillery firing smoke?

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Shaihuluid
Posts: 529
Joined: 2009-08-04 03:10

Artillery firing smoke?

Post by Shaihuluid »

So, another suggestion for you folks...

Why not allow "smoke" artillery missions as a new commander option? (separate to HE arty)

Some reasons:

1. increase commander usefullness
2. realism
3.tactical use in covering squads or simply "smoking out" fortress campers

comments?
Last edited by Shaihuluid on 2010-01-17 09:19, edited 2 times in total.
Reason: typo
[twl]Lan
Posts: 127
Joined: 2007-09-18 10:47

Re: Artillery firing smoke?

Post by [twl]Lan »

Interesting. I have always liked having smoke grenades and their use is widely underestimated.

Being able to lay down a smoke barrage gives the commander yet another tactical tool. If called in by officer for correct emplacement it could be fairly accurate too. We've seen Dbzao demonstrate the new nice version of the radio commo rose and since it is possible to do a scroll selection it should be possible to choose arty type request.

One of the obvious "exploits" would be to use the smoke barrage to point out targets to CAS of course.

Other then that I wouldn't mind smoking a sniper on a mountain "Now where was that sheer cliiiiiiiffffffffff.... ... .. . "

I like the idea at first thought.
People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan. ;)
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Artillery firing smoke?

Post by rampo »

wait 20 min for a smoke barrage? no thanks
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Artillery firing smoke?

Post by killonsight95 »

so like for every 10 mins you can deploy a smoke barrage so you can have two artillery maybe this could be intead of the supply crate and vechical drop?
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Japub
Posts: 237
Joined: 2007-08-28 16:02

Re: Artillery firing smoke?

Post by Japub »

rampo93(FIN) wrote:wait 20 min for a smoke barrage? no thanks
Who said anything about 20 minutes? -_^
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Artillery firing smoke?

Post by Rudd »

I'd certainly enjoy this

I can imagine being under fire, no support readily avaliable, I'd call down smoke on the enemy and run away.

But I'm afraid its a resuggestion mate, lets see what happens to this project
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Artillery firing smoke?

Post by killonsight95 »

psssstttt rudd your bandwidth has exceeded xD

on topic: well if i see this in a highlight i certainly will be happy :)
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Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: Artillery firing smoke?

Post by Truism »

Oh man, artillery should have red flares that fall before it too >.>
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Artillery firing smoke?

Post by Rudd »

psssstttt rudd your bandwidth has exceeded xD
actually its scot's bandwidth so meh :D
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Artillery firing smoke?

Post by killonsight95 »

[R-CON]Rudd wrote:actually its scot's bandwidth so meh :D
lol can't you just hop over there save it and put it on yours xD
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Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Artillery firing smoke?

Post by Dunehunter »

Please learn to use the search function and the *** thread or you'll start getting infractions.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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