Grenades as dynamic objects?

General discussion of the Project Reality: BF2 modification.
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Grenades as dynamic objects?

Post by Herbiie »

archerfenris wrote:You want realism? If you see a grenade you RUN!
If you run away from a Grenade you will probably be killed. You go to ground. IF you're next to a wall or something the obviously you go behind it, but if there's no cover near you you dive to the floor.
Reason: Simple. if the grenade is next to you - it's going to go off in the next second or so. If you run then you are a really big target, if you go to the ground then alot less of the shrapnel will go near you.
Duckmeister
Posts: 124
Joined: 2007-09-25 21:44

Re: Grenades as dynamic objects?

Post by Duckmeister »

Well, now hold on a minute.

Shooting/knifing the grenade for it to move is stupid, we all agree.

But, why not let grenades roll and bounce realistically, instead of the current "bounces at 3x earth's gravity, then just sits there upright until it explodes" system we have now?

I think it would be much cooler to have grenades roll around, but only because of being thrown, none of this shooting/knifing business.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Grenades as dynamic objects?

Post by Bringerof_D »

Duckmeister wrote:Well, now hold on a minute.

Shooting/knifing the grenade for it to move is stupid, we all agree.

But, why not let grenades roll and bounce realistically, instead of the current "bounces at 3x earth's gravity, then just sits there upright until it explodes" system we have now?

I think it would be much cooler to have grenades roll around, but only because of being thrown, none of this shooting/knifing business.
that would be cool...but then that just makes this really an aesthetics change so it's not really necessary or worth the dev's time and effort. maybe in PR2
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: Grenades as dynamic objects?

Post by Rissien »

Herbiie wrote:If you run away from a Grenade you will probably be killed. You go to ground. IF you're next to a wall or something the obviously you go behind it, but if there's no cover near you you dive to the floor.
Reason: Simple. if the grenade is next to you - it's going to go off in the next second or so. If you run then you are a really big target, if you go to the ground then alot less of the shrapnel will go near you.
Yeah were talking about PR grenades. Ducking/going prone next to a grenade wont do jack, you see a nade, you run away.

Why would you try knifing a grenade anyways? By the time you pull the knife out and even get close it would just blow up in your face.
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Styles
Posts: 22
Joined: 2009-12-24 09:50

Re: Grenades as dynamic objects?

Post by Styles »

On the realm, knifing a grenade would result in epic failure. No Really.
Teufel Eldritch
Posts: 77
Joined: 2009-03-08 03:22

Re: Grenades as dynamic objects?

Post by Teufel Eldritch »

It would be nifty if you could prone/squat over a grenade to take the blast & -hopefully- save your mates but I'm sure someone has suggested that before & for one reason or the other it has not been implemented.
There is no greater good than Justice; and only if law serves Justice is it a good law. It is said correctly that law exists not for the Just but for the unjust, for the Just carry the law in their hearts, and do not need to call it from afar. - Jaster Mereel
0331SgtSpyUSMC
Posts: 261
Joined: 2009-05-31 16:37

Re: Grenades as dynamic objects?

Post by 0331SgtSpyUSMC »

Shaihuluid wrote:So, remember this video?

A little fun with Dynamic Objects - Project Reality Forums

now, is it possible to do the same thing with thrown grenades? :lol:
This should be on the same shelf as the sharks with laser beams on their heads.
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Shaihuluid
Posts: 529
Joined: 2009-08-04 03:10

Re: Grenades as dynamic objects?

Post by Shaihuluid »

0331SgtSpyUSMC wrote:This should be on the same shelf as the sharks with laser beams on their heads.
Meh, I've got no problem being the forum idiot every once in a while ;)
theflidgeface
Posts: 273
Joined: 2008-12-18 05:09

Re: Grenades as dynamic objects?

Post by theflidgeface »

i thought he meant like make the grenade so it can roll like in MW2

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Duckmeister
Posts: 124
Joined: 2007-09-25 21:44

Re: Grenades as dynamic objects?

Post by Duckmeister »

Bringerof_D wrote:that would be cool...but then that just makes this really an aesthetics change so it's not really necessary or worth the dev's time and effort. maybe in PR2
No, it wouldn't be just an aesthetics change.

You could roll a grenade down a hill and have it explode at the bottom.

If you foolishly tried to throw a grenade up a hill it would roll back down and kill you!

I think realistic rolling and bouncing of grenades would add a lot to the game.
xironassassinx
Posts: 1
Joined: 2009-11-14 04:50

Re: Grenades as dynamic objects?

Post by xironassassinx »

rolling grenades would be nice
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