[Missle] R-27(AA-10) [WIP]

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samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Missle] R-27(AA-10) [WIP]

Post by samogon100500 »

'[R-DEV wrote:Rhino;1221191']Can't say your UVs look very good, lots of overlapping of not the same parts, main UVs dont look to scale etc. For a long and thin thing for a missile its normally much better to UV it to a sheet that is a 1:2 scale one, ie, 128x256px sheet for example.

For my RPG-7 Tandem warhead you can see how this greatly increases my flexibility in the UVs.

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I would also recommend you watch this tut here, says its about Texturing but the first part is about UVing and its the best UVing tut I know of, aint tried the texturing part myself but might be worth you doing that too.

Creating a Weapon For Source download - Mod DB
OK am take this UVs
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samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Missle] R-27(AA-10) [WIP]

Post by samogon100500 »

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Something like this?
Last edited by samogon100500 on 2010-01-01 16:31, edited 1 time in total.
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samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Missle] R-27(AA-10) [WIP]

Post by samogon100500 »

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AA10+2 AA11 on MiG29(Without textures)
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