[Game Mode] Interdiction

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USA-Forever932
Posts: 113
Joined: 2009-02-03 21:23

[Game Mode] Interdiction

Post by USA-Forever932 »

In some games, many players use focused convoys to move large amounts of the team to objective locations. This is usually accompanied by the deployment of supplies and a firebase. The focus of this game mode, would be the deployment of large amounts of supplies to a designated area. As with insurgency mode, pre-planned supply points would be marked for the blufor to bring supply crates from their logistics trucks to. Close to the insurgency mode, the blufor would be given an exact place to deploy their cargo (within 75m-25m of a blue diamond marker on the map) and the opfor would be given a larger radius to defend. The objective of the blufor force is to deploy a certain number of supply crates to the designated areas before they ran out of tickets while the task of the Opfor would be to prevent this.
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: [Game Mode] Interdiction

Post by Zimmer »

Isnt this really the VIP mode and scenario mode?

Biggest problem is to have a map thats built for such a game mode.
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: [Game Mode] Interdiction

Post by killonsight95 »

hmmmm i guess this gamemode would suit the Private Sec. Contractor faction
it would be probs best in either a city/urban to a very open map
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Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Re: [Game Mode] Interdiction

Post by Bob_Marley »

Zimmer wrote:Isnt this really the VIP mode and scenario mode?

Biggest problem is to have a map thats built for such a game mode.
Yes, yes it is.

Please, do search the forums before making "new" suggestions.

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