accuracy suddenly different.

General discussion of the Project Reality: BF2 modification.
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maarit
Posts: 1145
Joined: 2008-02-04 17:21

accuracy suddenly different.

Post by maarit »

first,is your voip somehow disabled when you are not in squad?
(so when you click join squad you join in some voipserver or something?)
...
i played today in 3 different servers without squad and i just killed everything what moved.
i have played this version very much and i know that something was different today.
but i can say that difference was huge.
so is there more lag in 6/6 squad than 3/3 squad?i mean do 3/3 squad have better accuracy?

but im 100% sure that my accuracy was 100% better when i was just lonewolf.
:? :
snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: accuracy suddenly different.

Post by snooggums »

maarit wrote:first,is your voip somehow disabled when you are not in squad?
(so when you click join squad you join in some voipserver or something?)
...
i played today in 3 different servers without squad and i just killed everything what moved.
i have played this version very much and i know that something was different today.
but i can say that difference was huge.
so is there more lag in 6/6 squad than 3/3 squad?i mean do 3/3 squad have better accuracy?

but im 100% sure that my accuracy was 100% better when i was just lonewolf.
:? :
If you are talking about the in game VOIP, the buttons are bound to squad or commander chat. Squad chat only works if you are in a squad (no squadmates to broadcast to otherwise), commander chat only works if you are in the SL position in a squad or are the commander. So if you are not in a squad or commander then neither in game VOIP button will transmit to anyone in the game.

mumble is different, and the positional is only positional once you spawn into the game.

The number of players in your squad has not effect on your accuracy, ping or any other basic game play element. It only affects restricted items (like you must join a squad to request kits, be in the same vehicle for some positions, etc).
Georgerulz111
Posts: 18
Joined: 2009-03-18 08:24

Re: accuracy suddenly different.

Post by Georgerulz111 »

A little advice - Lone-wolfing is not going to get you anywhere in this game. One of the main themes of PR is teamwork.
Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: accuracy suddenly different.

Post by Truism »

Lone wolfing gets you plenty of places.

The other day lone wolfing got me to about G8. Everything was snazzy down there, but I didn't have anyone to celebrate with v_v
McCree
Posts: 74
Joined: 2008-02-02 00:37

Re: accuracy suddenly different.

Post by McCree »

I think maarit means by this that does the VOIP take more bandwidth or not? Are all the players automatically connected to the voip system even if they are not in a squad? What could be the possible reasons to feel more accurate when lonewolfing?

I don't know, but my best guess is it all might have something to do with the EA-account login.
IIRC someone said that ingame lag, or the "swap" that you might experience (most noticeable when swinging your mouse really fast and your aim just keeps pulling back to the point of origin) has something to do with the EA-account.
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: accuracy suddenly different.

Post by maarit »

McCree wrote:I think maarit means by this that does the VOIP take more bandwidth or not? Are all the players automatically connected to the voip system even if they are not in a squad? What could be the possible reasons to feel more accurate when lonewolfing?

I don't know, but my best guess is it all might have something to do with the EA-account login.
IIRC someone said that ingame lag, or the "swap" that you might experience (most noticeable when swinging your mouse really fast and your aim just keeps pulling back to the point of origin) has something to do with the EA-account.
yeah,that was my point cos usually when i play in full squad its very hard to hit anything and i have very hard to like the accuracy/deviation thing.
but yesterday i loved the accuracy/deviation.
now it feels that voip is causing so much delay that the accuracy is worse.
but its not really matter if im connected with my voip to one player than 5 player?bandwidth is same?
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: accuracy suddenly different.

Post by dtacs »

Georgerulz111 wrote:Lone-wolfing is not going to get you anywhere in this game. One of the main themes of PR is teamwork.
Not really. Lone wolfing is fine if the team is absolutely terrible or you have idiot squad leaders. Especially if you are trying to take out a cache or the like; The less people you have operating with you, the lower chance of failure or the alarm being raised.

Thats a story for another day though.

On topic, I don't think voip or anything like that on a server increases rego.
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bad_nade
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Re: accuracy suddenly different.

Post by bad_nade »

Georgerulz111 wrote:A little advice - Lone-wolfing is not going to get you anywhere in this game. One of the main themes of PR is teamwork.
Lone wolfing as a coalition soldier will get you to four weapons caches in a one round, for example. Lone wolfing gives you 20-0 K/D ratio as a insurgent sniper/marksman. Lone wolfing scores you 8 kills from a single APC 30 minutes later you placed your mine. Lone wolfing will get you to undefended firebases behind enemy lines. Etc etc.

Lone wolf can be an excellent team player if he plays for the team and not for himself. Way too often so called team players play in a squad only for them selves when they should be playing for the whole team. Or squadfull of team players keep vital information inside the squad without reporting their observations to the rest of the team.

Are you sure you really meant to say "teamwork" and not "squadwork"?
Last edited by bad_nade on 2010-01-20 19:46, edited 3 times in total.
Ghost_1ll1
Posts: 45
Joined: 2009-09-13 01:39

Re: accuracy suddenly different.

Post by Ghost_1ll1 »

Lonewolfing was good in vBF2, or against inferior pub opponents, though coordinated clans will annihilate you for lonewolfing in either version of the game;

but anyway if your rig is not that good, the more things happening at once will slow you down, not the server, but your personal rig's communication with the server.

if you have a good computer, all six ppl can be talking at once you can have five explosions on the screen at the same time and high settings everything and experience no lag.

if you experience lag from chat, you need to turn down your settings or turn up your pc's hardware(upgrade)
Truism
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Joined: 2008-07-27 13:52

Re: accuracy suddenly different.

Post by Truism »

clueless_noob wrote:Lone wolfing as a coalition soldier will get you to four weapons caches in a one round, for example. Lone wolfing gives you 20-0 K/D ratio as a insurgent sniper/marksman. Lone wolfing scores you 8 kills from a single APC 30 minutes later you placed your mine. Lone wolfing will get you to undefended firebases behind enemy lines. Etc etc.

Lone wolf can be an excellent team player if he plays for the team and not for himself. Way too often so called team players play in a squad only for them selves when they should be playing for the whole team. Or squadfull of team players keep vital information inside the squad without reporting their observations to the rest of the team.

Are you sure you really meant to say "teamwork" and not "squadwork"?
This is completely true. Lone wolfing in insurgency is like playing Metal Gear Solid. Honest to god. You just have such an incredible advantage over all the Insurgents that your Solid Snake antics are rewarded with Caches as long as you keep your wits about you and play intelligently.

You aren't so much fighting as hunting.
ViperHummel
Posts: 9
Joined: 2009-11-28 21:20

Re: accuracy suddenly different.

Post by ViperHummel »

Here I am just browsing the forums and I see this. I thought I was the only one. I was playing on a server I ALWAYS play on and I got lit up but several well placed, rapidly shot semi-automatic selected rounds from a distance of about 100m. I'm not great at this game, so I brushed it off by only asking my squad mates if the deviation was diff. I respawn, climb a mountain and shot 5 MOVING Taliban easily with a regular M16 from about 450m. I had about 4-5 guys in the squad at the time. I didnt kill them with single shots, but with in 2-3 trigger pulls, they were down. And I suck at this game. The map was ARCHER.
Joeziah
Posts: 81
Joined: 2009-09-01 02:46

Re: accuracy suddenly different.

Post by Joeziah »

Lone wolf on insurgent side, don't annoy the people who enjoy team work on coalition.
edit-
Also to address the main post, look up the BF2 deviation mechanics to be the best marksmen with any gun and any sight system it may have.

Code doesn't do funny things on its own, just look at how the code works and it will do it, it knows nothing else.
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: accuracy suddenly different.

Post by killonsight95 »

answer to the OP is no, you being in a smaller squad does not decrese your lag, also the reason you don't lonewolf is because it is a waste of tickets, yes you might not get shot but you probs will, especially on insurgency and smaller maps, being in a squad provides you with a medic and fire support. Of course if your squad has all died around you and you can't get back the medic kit pull back wait till it calmed down and go back in when your squad aproaches and try to take out enemy rallies FOBs/hideouts, and even a cache if you find one.
Also one thing that was funny the other day i came accross a sapper insurgent as an american picked up his kit and blew up his IED's it blew up 2 caches, another reason to not put nade traps and ied's around caches.
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Truism
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Joined: 2008-07-27 13:52

Re: accuracy suddenly different.

Post by Truism »

In my experience Lone Wolves are no more likely to concede tonnes of tickets than their squad sitting counterparts.

I'm not saying Lone Wolfing is the best way to go, but preserving ticket by being closer to a group that should have a medic isn't a great reason not to lone wolf imo.
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