Charliesierra-RCR wrote:I dont know if your wrong or right, but basically from what i've seen is that all infantry units are equipped with a scope of some sort on their rifles now, the days of Iron sights are pretty much gone, but i could be wrong too cause im speaking on behalf of the Canadian infantry
I think you are correct for the most part, though I don't have any sources to back that up atm apart from chats with various servicemen.
However the ironsight ingame should probably stay because 1) variation is the spice of life, 2) medics, but plz don't have that debate again here etc.
in my perfect world, unless someone comes up with a better idea the characteristics of the iron vs scope kits should be
Irons, accurate, but no zoom, extra incendiary grenades in some iron kits + maybe some other augmentations.
Scope,
undeployed - no zoom, less accurate than ironsight, but more accurate than hip fire
deploayed - zoom and accuracy as now
has to use 1 piece of equipment to fit the undeployed mode, so would say the loss of the binocs won't hurt much considering its got a x4 scope in the kit anyway. (and only irons carrying binos makes irons more useful and relevant, preserving the kit vs kit balance)
Though you might wanna have a go witht he current CA beta, as they've done some tweaks to how the scope behaves.
Combined Arms : PR Add-On for juxtopposition