(to a mod, can you make a poll with multiple answers please?)
- New weapons
Remember when the M14 was introduced. Everyone wanted to use this weapon in game. The Quartermaster got spammed with requests for this weapon. "New" weapons are kinda rare these days, it are more a model update with other sounds/sights or animation.
- New maps
Quoting fuzzhead
- New vehiclesMaps take considerably longer than any other assets, and are of the utmost highest importance in relation to the gameplay of the mod, much more so then new vehicles/weapons/skins/soldiers.
As we all know, good maps can make or break the gameplay that we all love, and getting new ones is a huge breath of new life for the mod.
Don't really know what to say here. Something about Stryker, Avenger, Challenger 2. You know, that stuff.
- Gameplay changes
PR Gameplay has greatly changed over the 5 years. APC spawnpoints got replaced with firebases. Squad-leader spawnpoints with rally points. Adding logistics trucks. AAS/AAS2/Insurgency/VIP escort. vBF2 is hardly recognizable.
- Bug fixes
Damn bugs.
- New factions
Adding a new faction to PR doesn't happen to often (yet). And a new faction is kinda a big package of everything. New maps/vehicles/skins/weapons ect.
- Other
Post below

