[Changelog] PR v0.9 Features
-
Potilas
- Posts: 104
- Joined: 2009-04-28 22:04
Re: [Changelog] PR v0.9 Features
Oh baby! What a wonderful chancelog. So many new maps, weapons, features etc.... EPICNESS!
Just one small thing what has allways bugged me seems to be "unfixed". You can still request crewman at crates what allows to SL build just him self FOB. Dont like it particularly when 0.9 patch raises FOB impotance. I hope testing team hears my cry and check this issue out for the next update.
Just one small thing what has allways bugged me seems to be "unfixed". You can still request crewman at crates what allows to SL build just him self FOB. Dont like it particularly when 0.9 patch raises FOB impotance. I hope testing team hears my cry and check this issue out for the next update.
-
spartan117gw
- Posts: 204
- Joined: 2006-08-29 04:49
Re: [Changelog] PR v0.9 Features
THEY FORGOT ONE THING ON THAT LIST. the 82ND abn is in. HElls yeah. airborne pwning is enroute
OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.
mystats SPARTAN117GW
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.
mystats SPARTAN117GW
-
Exonar
- Posts: 83
- Joined: 2009-12-23 00:53
Re: [Changelog] PR v0.9 Features
As in the anti aliasing bug?Added BF2 1.5 alt-tab fix into the v0.9 installer as an option
-
galeknight1
- Posts: 252
- Joined: 2009-08-15 22:33
Re: [Changelog] PR v0.9 Features
As in the fix for the crash some people get when they alt-tab.Exonar wrote:As in the anti aliasing bug?![]()
-
Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: [Changelog] PR v0.9 Features
New SVD is not completed yet. 0.9 SVD is a total overhaul of the weapon short of having a new model.
-
mongol-horde
- Posts: 166
- Joined: 2008-04-11 00:34
-
Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: [Changelog] PR v0.9 Features
If we pay, can we have it now?
-
Exonar
- Posts: 83
- Joined: 2009-12-23 00:53
Re: [Changelog] PR v0.9 Features
There was a crash that would occur when AA was enabled.galeknight1 wrote:As in the fix for the crash some people get when they alt-tab.
-
galeknight1
- Posts: 252
- Joined: 2009-08-15 22:33
Re: [Changelog] PR v0.9 Features
Exonar wrote:There was a crash that would occur when AA was enabled.
Must be that then. Now I know why I never crashed.
-
DeadSmile187
- Posts: 172
- Joined: 2007-12-17 16:24
Re: [Changelog] PR v0.9 Features
Good Job im really suprised. im not be rude or something but where is the C8 for the Canadians? 


"We're surrounded. That simplifies the problem!"
"You don't hurt 'em if you don't hit 'em."
-
Excavus
- Posts: 539
- Joined: 2009-04-10 19:21
Re: [Changelog] PR v0.9 Features
I'm pretty sure that the officers are getting the C8s.DeadSmile wrote:Good Job im really suprised. im not be rude or something but where is the C8 for the Canadians?![]()
-
Sandmarken
- Posts: 12
- Joined: 2009-09-29 09:44
Re: [Changelog] PR v0.9 Features
Very nice, cant wait to play ^^
-
motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: [Changelog] PR v0.9 Features
i'm not sure if they have the c8 actually. just as russian forces weren't fully complete when they got integrated. canadians aint either (but at a more than playable state)

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
-
Hresvelgr
- Posts: 248
- Joined: 2008-04-30 15:16
Re: [Changelog] PR v0.9 Features
You guys actually put the BTR-80A in there?
I love the DEVS.
I love the DEVS.
"I'm not crazy, I'm the only one who's not crazy!"
-
Sprats
- Posts: 867
- Joined: 2009-06-10 20:06
Re: [Changelog] PR v0.9 Features
Really dissapointed with rally point system, chechen fighters getting renamed and getting different enemys in maps like fools road... also the insurgency mod, now it will be impossible to win for insurgents.. but what excited me were things like BTR80 and ppl sitting on it and the rkg3 grenades doing damange to apcs! yay.
-
[=TC=]nuetron
- Posts: 358
- Joined: 2007-06-20 08:00
Re: [Changelog] PR v0.9 Features
Hmmm...no Harrier. Still. I wonder if they have something against VTOL jets. Considering PRs aircraft maps- i wonder if they have something against anything air support outside of transport helos
"There is no such thing as WAR-FAIR" -me
-
Hresvelgr
- Posts: 248
- Joined: 2008-04-30 15:16
Re: [Changelog] PR v0.9 Features
Besides the fact that jets are useless on the vast majority of PR maps?'[=TC= wrote:nuetron;1251419']Hmmm...no Harrier. Still. I wonder if they have something against VTOL jets. Considering PRs aircraft maps- i wonder if they have something against anything air support outside of transport helos
"I'm not crazy, I'm the only one who's not crazy!"
-
Teek
- Posts: 3162
- Joined: 2006-12-23 02:45
Re: [Changelog] PR v0.9 Features
uh, actually they dont carry side arms, only officers, MP's or other POG's do. Its one of the things PR changed from BF2 in order to "get it right".OG_Sabre14571 wrote:I just have a quick question in relation to the upcoming changes.
For a while now, there has not been the addition of a sidearm for any of the 'regular' soldiers on the US / Brit / Russian / etc sides.
Since a sidearm is a standard requirement and regulated piece of field equipment for these Military organisations, and taking into account the upcoming introduced Military forces, are there any plans for additions of sidearms to regular kits for these factions at all.
Considering the developers go to great lenghts to 'get it right' (and damn do they ever!), in terms fo equipment, uniforms, materials etc, would this not be an appropriate issue to address and include?
(Note: Obviously it would not be appropriate for this option to be extended to Insurgent/Militia/Rebel groups).
Regards;
Im sure talking to one of PR's Military Advisors like Eddie Baker will make things clearer than I can.

-
Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Changelog] PR v0.9 Features
When we've got new 4x4km USMC/GB maps like Jabal 2 or Sangin we'll likely see the Harrier finished, right now it would be kind of overkill on Qinling since there's already a Tornado and Typhoon.'[=TC= wrote:nuetron;1251419']Hmmm...no Harrier. Still. I wonder if they have something against VTOL jets. Considering PRs aircraft maps- i wonder if they have something against anything air support outside of transport helos
It's a case of lacking large enough maps to use all the jets rather than a prejudice towards the assets.
Although fighter jets dogfighting over a 4x4km space containing 2 opposing airbases is one of the less realistic aspects of PR.
-
[twl]Lan
- Posts: 127
- Joined: 2007-09-18 10:47
Re: [Changelog] PR v0.9 Features
Now that is a damn nice feature in itself. That will make a lot of moviemakers happy. Sweet doesn't even begin to cover this feature!Added new Spectator "PR Bot" vehicle for movie makers and server admins, with six axis of movement and camera zoom abilities (Only available on passworded servers, spectator camera deletes itself when you exit)
Huntermed, hope you've seen that bit!
Could that have been the secret robot thingie with a antenna on the head maybe in the movie?
Last edited by [twl]Lan on 2010-02-02 10:21, edited 1 time in total.
People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan.


