[Changelog] PR v0.9 Features

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Chuc
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Re: [Changelog] PR v0.9 Features

Post by Chuc »

That is correct ;) But Z-Trooper is learning quickly..
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A_Grounded_Pilot
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Re: [Changelog] PR v0.9 Features

Post by A_Grounded_Pilot »

You have been busy!!
Bagger
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Re: [Changelog] PR v0.9 Features

Post by Bagger »

Finally no wait til friday :S
Greetz Bagger

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Pcgamer
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Re: [Changelog] PR v0.9 Features

Post by Pcgamer »

Can't wait to play!! A reason to regain the BF2 skills :)
AnRK
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Re: [Changelog] PR v0.9 Features

Post by AnRK »

Brummy wrote:You guys should see the full changelog ;)
Excuse me?....
Snazz
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Re: [Changelog] PR v0.9 Features

Post by Snazz »

AnRK wrote:Excuse me?....
I think he means the full changelog since vBF2.
DankE_SPB
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Re: [Changelog] PR v0.9 Features

Post by DankE_SPB »

AnRK wrote:Excuse me?....
this one is pured showing only main and most important changes and fixes
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Fractal
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Re: [Changelog] PR v0.9 Features

Post by Fractal »

Hehe
Thanks a lot people.
So paratroopers are real now :)

SO new map Ochamachira? I suppose it is Ocamchira, Georgia. Because I saw Georgian church in the video :) But Brits are fighting there?!
Here is a video from that war, and Georgians were fighting with volunteer militia forces :( young people teenagers or bit older :( not an usual war :( here are some pictures, not for political discussion of course
http://www.youtube.com/watch?v=Hgejtjd5 ... re=related
Last edited by Fractal on 2010-02-02 15:45, edited 1 time in total.
PlaynCool
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Re: [Changelog] PR v0.9 Features

Post by PlaynCool »

No m**e hi**n words? NICE ! ***
Forgive my bad English... :?
Buren
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Re: [Changelog] PR v0.9 Features

Post by Buren »

Nice job, I am really looking forward to play it. Only thing missing in that list for me is the AAV7. What happened to it? Or is it (most likely) be added in a new release?
spawncaptain
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Re: [Changelog] PR v0.9 Features

Post by spawncaptain »

I didn't read through every page, so this might have been answered before.

Does the absence of a corresponding changelog entry mean that the AAVP7 won't appear in .9?
:cry:
Amok@ndy
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Re: [Changelog] PR v0.9 Features

Post by Amok@ndy »

Fractal wrote:Hehe
Thanks a lot people.
So paratroopers are real now :)

SO new map Ochamachira? I suppose it is Ocamchira, Georgia. Because I saw Georgian church in the video :) But Brits are fighting there?!
Here is a video from that war, and Georgians were fighting with volunteer militia forces :( young people teenagers or bit older :( not an usual war :( here are some pictures, not for political discussion of course
http://www.youtube.com/watch?v=Hgejtjd5 ... re=related
if you mean the church @ 1:00 you are wrong this church is definitely on Silent Eagle
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xXbrick84Xx
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Re: [Changelog] PR v0.9 Features

Post by xXbrick84Xx »

PFFFFFSSSHHHHHH..... *The sound of me exploding in my pants*.

Great work guys CANT WAIT till the 5th :mrgreen: :mrgreen:

"Nuke 'em till' they glow and use there a$$es for runway lights"
Christof_II
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Re: [Changelog] PR v0.9 Features

Post by Christof_II »

cant wait till friday to play this bad boy...
usmcguy
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Re: [Changelog] PR v0.9 Features

Post by usmcguy »

awesome!
foxtwofive
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Re: [Changelog] PR v0.9 Features

Post by foxtwofive »

spawncaptain wrote:I didn't read through every page, so this might have been answered before.

Does the absence of a corresponding changelog entry mean that the AAVP7 won't appear in .9?
:cry:
Yeah, I noticed that there's no AAV-7A1 in 0.9?
Playing PR Since 0.4
*CONIURATIONE FACTA*
"This is the calm before the storm, Armageddon dawn."
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Olefurz
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Re: [Changelog] PR v0.9 Features

Post by Olefurz »

Can't belive I've just read all this :lol: looks epic though
DankE_SPB
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Re: [Changelog] PR v0.9 Features

Post by DankE_SPB »

spawncaptain wrote:I didn't read through every page, so this might have been answered before.
Does the absence of a corresponding changelog entry mean that the AAVP7 won't appear in .9?
:cry:
foxtwofive wrote:Yeah, I noticed that there's no AAV-7A1 in 0.9?
https://www.realitymod.com/forum/f196-p ... ost1239186
Eventually I imagine, we haven't even seen a skinned AAV yet so it could be a while off.
[R-DEV]motherdear wrote: ;) let's just say that you shouldn't get your hopes up too much
so no, not in this release i guess
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Adetter
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Re: [Changelog] PR v0.9 Features

Post by Adetter »

Did i just read Chinook! Yeah! 3 questions:
1.Will it be door guns?
2.How many seats will it be?
3.Will pilot be able to shoot too,like in the Vietnam version?
Amok@ndy
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Re: [Changelog] PR v0.9 Features

Post by Amok@ndy »

Adetter wrote:Did i just read Chinook! Yeah! 3 questions:
1.Will it be door guns?
2.How many seats will it be?
3.Will pilot be able to shoot too,like in the Vietnam version?
how about waiting till the 5th ?
maximal seats in bf2 are 8
like you said Vietnam !!! but this is PR and not EoD !
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