a new relistic ideal

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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stuffen
Posts: 12
Joined: 2007-12-21 02:03

a new relistic ideal

Post by stuffen »

i think bullet impacts should make dust, weapons such as the 50cal machine gun, sniper weapons ,and eney kind of heavy machine gun
here is a video to see want i mean

watch 0:08 of this video



see how the bullets hit the sand with a cloud of dust, i think it would be a awsome relistic detail to put in
and it could also balance the game because if the gun firing at you(and lets say this is a 50cal)the dust from the bullet impacts could hide you soo you have a chance of survival

plz tell me what you think of the ideal :confused:
thank you
Last edited by Mongolian_dude on 2010-02-20 02:08, edited 1 time in total.
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: a new relistic ideal

Post by BloodBane611 »

Please, no suggestions until the suggestions forum is reopened. It is closed for a reason.
[R-CON]creepin - "because on the internet 0=1"
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: a new relistic ideal

Post by killonsight95 »

i belive that bullets already kick updust when they hit the ground next to you but this massive cloud of dust would cause alot of uneeded lag for people just like the dust from heli copters it can also be seen through so no hiding i'm afraid
IMO as long as you know a bullet hit near you then thats all you need to know and time to GTFO
Last edited by CodeRedFox on 2010-02-20 01:42, edited 1 time in total.
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Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: a new relistic ideal

Post by Sniperdog »

Your suggestion is discredited by your use of the letter "L" in the word idea and because I'm fairly sure this is already in game. If not its in combined arms and I'm mixing the two up >.<
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Will Stahl aka "Merlin" in the Squad community
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