I dont Really Know wheather this has something to do with steam or not but i have a problem with my Punkbuster.
I use that autohotkey script to run PR instead of BF2 and after a few minutes i get the message, that punkbuster kicked me because my bf2.exe doesnt seem to be as it should be
i already updated punkbuster but whatelse can i do? and am i the only one with that issue?
Punkbuster Error
You have been disconnected by punkbuster. The reason follows in english below.
Punkbuster kicked player >ME< (for 3 minutes) ...
MD5Tool Mismatch BF2.exe (len=2048 )
Edit: Found a solution in another thread!
Last edited by BuddhaBroddh on 2010-01-06 21:27, edited 4 times in total.
Reason:Everything works fine for now
VBNight wrote:I have built a workaround to allow Steam players to get Project Reality to launch correctly. The problem is BF2.exe from Steam quits when you 1st launch it to perform some sort of Steam authentication. Steam relaunches BF2 after the authentication. This script launches PR.exe, waits for it to close when BF2 closes, then waits for BF2 to be restarted, then relaunches PR.exe so it is running with BF2. This has the side effect of PR.exe starting BF2 again which try to start but it will exit because the existing BF2 process is running.
The PR developers should be able to update the PR.exe to detect steam and wait for BF2 to relaunch instead of exiting but this will let you run the game until they do.
Please post any questions or problems here.
AUTOHOTKEY REQUIRED - FREE
You will need to have Autohotkey installed on your system to use this script.
VBNight wrote:I have built a workaround to allow Steam players to get Project Reality to launch correctly. The problem is BF2.exe from Steam quits when you 1st launch it to perform some sort of Steam authentication. Steam relaunches BF2 after the authentication. This script launches PR.exe, waits for it to close when BF2 closes, then waits for BF2 to be restarted, then relaunches PR.exe so it is running with BF2. This has the side effect of PR.exe starting BF2 again which try to start but it will exit because the existing BF2 process is running.
The PR developers should be able to update the PR.exe to detect steam and wait for BF2 to relaunch instead of exiting but this will let you run the game until they do.
Please post any questions or problems here.
AUTOHOTKEY REQUIRED - FREE
You will need to have Autohotkey installed on your system to use this script.
When i double-click the PR shortcut it goes to the login menu and after my account is logged in it shows a message:
You must use "pr.exe" to run Project Reality.
Please update ur shortcuts as required.
Example:
'C:\Program Files\EA Games\Battlefield 2\mods\pr\pr.exe'
instead of:
'C:\Program Files\EA Games\Battlefield 2\bf2.exe'
Thats all it says... i run it as an admin and in compablity mode, it has started only twice and ran beautifuly with the script but no longer starts. Please reply with solution to this problem.
Im not sure if you already have your answer, didnt read the whole thread, but I have the same problem. I solve this by starting PR by : 'My computer', 'Program Files', 'EA Games', 'Battlefield 2', 'mods', 'pr' , and then that shortcut with 'pr'.
the hotkey thing didnt work for me... here my code maybe you guys can spot whats wrong with it
; Project Reality Launcher - Steam Helper
;
; This workaround helps launch Project Reality for users who purchased BF2 on Steam.
;
; Run this script to start Project Reality
;
; Launches PR.exe and waits for it to exit when BF2 performs Steam authentication.
; Relaunches PR.exe after Steam restarts BF2.exe after authentication.
;
; WARNING: The 2nd launch of PR.exe attempts to start BF2 again which will try start then quit.
#NoTrayIcon
#SingleInstance force
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
; Get Path To Project Reality PR.EXE
EnvGet ProgramFilesX86, ProgramFiles(x86)
PREXE :="\Steam\steamapps\common\battlefield 2\mods\pr\pr.exe"
BF2 :="\Steam\steamapps\common\battlefield 2\"
; Project Reality Launcher - Steam Helper
;
; This workaround helps launch Project Reality for users who purchased BF2 on Steam.
;
; Run this script to start Project Reality
;
; Launches PR.exe and waits for it to exit when BF2 performs Steam authentication.
; Relaunches PR.exe after Steam restarts BF2.exe after authentication.
;
; WARNING: The 2nd launch of PR.exe attempts to start BF2 again which will try start then quit.
#NoTrayIcon
#SingleInstance force
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
; Relaunch PR.EXE Again
Run, %PREXE%, %BF2%, UseErrorLevel
; Exit (Finished)
ExitApp 0
Works fine, with the exception of being kicked about 90% of the time because of the MD5tool mismatch, something about PB restrictions, etc. In fact, I got so damned fed up with trying to deal with crappy Steam that I just ordered a regular retail copy of BF2 from Amazon for $10.
VBNight wrote:I have built a workaround to allow Steam players to get Project Reality to launch correctly. The problem is BF2.exe from Steam quits when you 1st launch it to perform some sort of Steam authentication. Steam relaunches BF2 after the authentication. This script launches PR.exe, waits for it to close when BF2 closes, then waits for BF2 to be restarted, then relaunches PR.exe so it is running with BF2. This has the side effect of PR.exe starting BF2 again which try to start but it will exit because the existing BF2 process is running.
The PR developers should be able to update the PR.exe to detect steam and wait for BF2 to relaunch instead of exiting but this will let you run the game until they do.
Please post any questions or problems here.
AUTOHOTKEY REQUIRED - FREE
You will need to have Autohotkey installed on your system to use this script.