Question about sights choosing in 0.9
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Question about sights choosing in 0.9
I heard we can choose between some sights and no sights like m4/w ACOG or m4/w iron sights, but will we be able to choose between ACOG, Aimpoint or iron sights, all 3? Because sometimes aimpoint is the best!
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sharkforce
- Posts: 9
- Joined: 2008-09-21 03:31
Re: Question about sights choosing in 0.9
this is probably the wrong forum but semi-related. i would like to see a CQB sight mode for acog and elcan like in arma II acePatrickLA_CA wrote:I heard we can choose between some sights and no sights like m4/w ACOG or m4/w iron sights, but will we be able to choose between ACOG, Aimpoint or iron sights, all 3? Because sometimes aimpoint is the best!
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Shooter90
- Posts: 66
- Joined: 2010-01-18 01:40
Re: Question about sights choosing in 0.9
Respond again in about 13 hours. We'll all find out by then...PatrickLA_CA wrote:I heard we can choose between some sights and no sights like m4/w ACOG or m4/w iron sights, but will we be able to choose between ACOG, Aimpoint or iron sights, all 3? Because sometimes aimpoint is the best!
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Question about sights choosing in 0.9
not possible ( would need new slot like current SAW's)sharkforce wrote:this is probably the wrong forum but semi-related. i would like to see a CQB sight mode for acog and elcan like in arma II ace
as for OP: assume its just 2 options (like current SL kit). left click for scope and right click for ironsights/red dot.
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sharkforce
- Posts: 9
- Joined: 2008-09-21 03:31
Re: Question about sights choosing in 0.9
gazzthompson wrote:not possible ( would need new slot like current SAW's)
as for OP: assume its just 2 options (like current SL kit). left click for scope and right click for ironsights/red dot.
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Question about sights choosing in 0.9
did i say anything was wrong with it? i merely said it cant be like ArmA system
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: Question about sights choosing in 0.9
Thanks for your answer and I didnt want to start new thread about this so I will write it here:
Why some PR rules like need crewman kit for operating APCs and Tanks dont work on maps that are installed after manually like Op Snow Storm? Any BF2 problem or?
Why some PR rules like need crewman kit for operating APCs and Tanks dont work on maps that are installed after manually like Op Snow Storm? Any BF2 problem or?
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Shaihuluid
- Posts: 529
- Joined: 2009-08-04 03:10
Re: Question about sights choosing in 0.9
if you ask me, the unscoped M14 is going to be awesome! (albiet useless)
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: Question about sights choosing in 0.9
Gazz is correct, scope or irons/aimpoint. Mainly because there are only two options when selecting kits (LMB and RMB) but also because most factions do not have that kind of variety of scope, only US/USMC.gazzthompson wrote:as for OP: assume its just 2 options (like current SL kit). left click for scope and right click for ironsights/red dot.
Problem with Op Snow Storm specifically, should not happen in any other maps.PatrickLA_CA wrote:Why some PR rules like need crewman kit for operating APCs and Tanks dont work on maps that are installed after manually like Op Snow Storm? Any BF2 problem or?
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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TomDackery
- Posts: 611
- Joined: 2009-01-11 02:23
Re: Question about sights choosing in 0.9
Will they have that variety by V0.9x? (Yes, lets delve into the NEXT patch release...)
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: Question about sights choosing in 0.9
No they will not due to RL issues and as stated it is not possible in the BF2 engine (well it is possible, but it would not be practical).TomDackery wrote:Will they have that variety by V0.9x? (Yes, lets delve into the NEXT patch release...)
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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TomDackery
- Posts: 611
- Joined: 2009-01-11 02:23
Re: Question about sights choosing in 0.9
No, I meant for the factions other than US/USMC in regards to Iron Sight and Scope for the SAW, or whatever it is you were mentioning earlier. Sorry, I should have clarified.
