screenshot of the error: http://img16.imageshack.us/img16/438/prerror.png
changing my audio quality settings from ultra high to high didnt change anything and same for AA8x or AA4x , the same error
i play in window mode and sofar only had the problem on silent eagle map right at the end of verify client data
other maps work fine sofar, just this one has the error for me
silent eagle crashes with debug error ran out of memory/Fixed!
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
silent eagle crashes with debug error ran out of memory/Fixed!
Last edited by Pesticide on 2010-02-06 13:57, edited 1 time in total.
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
re: silent eagle crashes with debug error ran out of memory/Fixed!
tried several changes , AA4 AA8 AA0
sound x-fi, software, high uultra high
increased page file from 2 to 3 gig
window mode on/off
All no effect
Map Dragon fly gives me this error: memory.dll all alloc attempts failed for size 1048576
I noticed bf2.exe is jumping from 1gig to almost 1.8 gig of memory usage during the verification process at the end of loading a map and then the diferent errors pop up for both these maps.
sound x-fi, software, high uultra high
increased page file from 2 to 3 gig
window mode on/off
All no effect
Map Dragon fly gives me this error: memory.dll all alloc attempts failed for size 1048576
I noticed bf2.exe is jumping from 1gig to almost 1.8 gig of memory usage during the verification process at the end of loading a map and then the diferent errors pop up for both these maps.
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Acelondoner
- Posts: 92
- Joined: 2009-08-31 07:36
re: silent eagle crashes with debug error ran out of memory/Fixed!
How much ram do you have?Pesticide wrote:tried several changes , AA4 AA8 AA0
sound x-fi, software, high uultra high
increased page file from 2 to 3 gig
window mode on/off
All no effect
Map Dragon fly gives me this error: memory.dll all alloc attempts failed for size 1048576
I noticed bf2.exe is jumping from 1gig to almost 1.8 gig of memory usage during the verification process at the end of loading a map and then the diferent errors pop up for both these maps.![]()
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
re: silent eagle crashes with debug error ran out of memory/Fixed!
3.25gig (4gig but xp 32bit)...
both maps FIXED:
I solved both map problems now by setting my gfx lightning setting to medium in stead of high, now the exe file floats around 1.45 gig of memory.
Somehow 1.8 and above is just to much for bf2.exe to handle for those 2 maps with lighting details on high, the other maps work fine sofar
What saddens me is i didnt have these memory problems with high settings in the previous PR version and ofcourse stupid xp32bit restrictions grrr
both maps FIXED:
I solved both map problems now by setting my gfx lightning setting to medium in stead of high, now the exe file floats around 1.45 gig of memory.
Somehow 1.8 and above is just to much for bf2.exe to handle for those 2 maps with lighting details on high, the other maps work fine sofar
What saddens me is i didnt have these memory problems with high settings in the previous PR version and ofcourse stupid xp32bit restrictions grrr
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dunem666
- Posts: 559
- Joined: 2009-06-02 13:04
re: silent eagle crashes with debug error ran out of memory/Fixed!
hey guys,
i have the same problem.
windows vista 32 bit with 4gb ram.
it loads any new map to 100 percent then get
Memory.dll alloc attempts failed for size 103345
why the hell?
my old pr versions were perfect. also used a fresh install of windows and bf2 1.5 and pr 909.
ive tried the lighting fix u mentioned but still not working
i have the same problem.
windows vista 32 bit with 4gb ram.
it loads any new map to 100 percent then get
Memory.dll alloc attempts failed for size 103345
why the hell?
my old pr versions were perfect. also used a fresh install of windows and bf2 1.5 and pr 909.
ive tried the lighting fix u mentioned but still not working
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Pesticide
- Posts: 307
- Joined: 2009-11-09 02:57
re: silent eagle crashes with debug error ran out of memory/Fixed!
how much memory is the bf2.exe game taking up in your task manager when it crashes ? ( just press ctrl alt delete when you get the error message and select task manager, anything above 1.5 gigs windows xp cant handle safely
are you sure you took 'lightining' and not 'lighting detail'
are you sure you took 'lightining' and not 'lighting detail'
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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
re: silent eagle crashes with debug error ran out of memory/Fixed!
I'm getting the exact same error on Dragon Fly, turning down lighting and shadow settings fixes the crash on load.
Last edited by Gore on 2010-03-08 17:17, edited 1 time in total.
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: silent eagle crashes with debug error ran out of memory/Fixed!
Same deal here
..... lol i thaught i already lowerd my AMAZINGLY high settings enough but i guess i have to loose some Shadows too
...
Evga Nvidia Geforce Gt 240 512 MB DDR5 Video card .....
Seems the Nvidia card is giving some people issues -_-.....
also i had an issue with screen flickering ... raised Anti aliasing to 2X ... fixed i think ....
Evga Nvidia Geforce Gt 240 512 MB DDR5 Video card .....
Seems the Nvidia card is giving some people issues -_-.....
also i had an issue with screen flickering ... raised Anti aliasing to 2X ... fixed i think ....
