v0.9 Rally System = Loving It

General discussion of the Project Reality: BF2 modification.
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Epim3theus
Posts: 1110
Joined: 2007-01-03 13:23

Re: v0.9 Rally System = Loving It

Post by Epim3theus »

It should drive people to work more together even more, squads working together. Gathering firepower in one concentrated spot so you have command over the area, instead of a dwindeling stream of walking dead coming in from a rallypoint because it's easy and quicker to "the action".

If it is played well it is just so much more awesome, personally i find it gratifying to be part of a good team and good teamwork.
If i want a continues stream of people to shoot by myself i go play another game.
If you can read this the ***** fell off.
KEIOS
Posts: 522
Joined: 2008-09-08 12:43

Re: .9 Rally System

Post by KEIOS »

Two things:

1. The new system benefits the campers and only works on some maps

2. Would people stop complaining about others, that have a different point of view? Only because it was alright on two or three betaservers doesn´t mean it works on all and with almost all players.


-> make the new rally system a Serverside option and then let the players decide. At least this would give you a real overview about how much acceptance this system has.
Ford_Jam
Posts: 458
Joined: 2009-06-19 01:06

Re: .9 Rally System

Post by Ford_Jam »

KEIOS wrote:At least this would give you a real overview about how much acceptance this system has.
The whole point of the beta test.
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: .9 Rally System

Post by Herbiie »

KEIOS wrote:2. would people stop complaining about others, that have a different point of view?
But they are wrong :)

As I've said in one of the quabillion threads about tis - I haven't seen ANY lack of squad play or Team Work - DON'T GIVE UP. Have some patience, wait, and get revived. If your entire squad is wiped out, THEN you give up.

Keios - the point of the betas is to let the players decide - THEY DID. They decided that they liked it - END OF DISCUSSION. ADAPT. STOP THINKING THE SAME WAY AND WORK WITH OTHER SQUADS.

Tbh the new changes are separating those who can play the game properly from those who can't.
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: v0.9 Rally System = Loving It

Post by Robbi »

Build Firebases...

Solved.

If squads build them in bad locations or leave trucks, well that is player side downfall, and that is definitely hard coded.
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Jaymz
Retired PR Developer
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Re: v0.9 Rally System = Loving It

Post by Jaymz »

0.9 has been out for two days and which is insufficient time for any player adaptation to occur. Especially for players that are used to being reliant on old RP's.

People are emotionally attached to their opinions that the current system will only work in "ideal" situations and that in all others, we're going to be walking for endless miles. I'm sorry, but if building FO's and finding one form of transport among an entire team is now known as an "ideal" situation, then people better start making "ideal" situations.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: v0.9 Rally System = Loving It

Post by General_J0k3r »

[R-COM]Robbi wrote:Build Firebases...

Solved.

If squads build them in bad locations or leave trucks, well that is player side downfall, and that is definitely hard coded.
and don't die. another excellent tip ;)
KEIOS
Posts: 522
Joined: 2008-09-08 12:43

Re: .9 Rally System

Post by KEIOS »

Herbiie wrote:
Keios - the point of the betas is to let the players decide - THEY DID. They decided that they liked it
The point is, that the beta was played only on very few servers with a high amount of regulars, so those who "decided" about that are only a loud minority. Remember, that not everybody plays on those servers, remember that not everybody hangs out in this forums 24/7.

Herbiie wrote: Tbh the new changes are separating those who can play the game properly from those who can't.
Tbh this thread is divided between those who like to camp and are skilled with the shovel and those who liked dynamic squadplay, more variety in teamplay and enjoyed large firefights.



Once again: Make the new rally system a serverside option. This would give the whole community the opportunity to decide.
V-Nessa
Posts: 42
Joined: 2008-09-11 03:06

Re: v0.9 Rally System = Loving It

Post by V-Nessa »

[R-COM]Robbi wrote:Build Firebases...
Solved.
We joined Iron Ridge in the middle of the round, but where are the supply trucks to build up a FB?
We had one truck with small crates!

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Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: v0.9 Rally System = Loving It

Post by Zimmer »

PR is also about camping a place, camping is a serious problem in MW2 and so on, but there you cant really go around the camper etc as they camp in a place where there are only one way to go, in PR you can go around you can engage, but camping or what I would say defending is lethal for the team.

If it became a server option you would only see the a dividing in the community I wouldnt touch a server with the old system its just to spammy in comparison. Mor ein all I would believe that there would be the ones who play it as it should be played is on the new rules and the guys who want to rush and use MW2 tactics go on the old system.

EDIT: So the militia got all your logi trucks should not they be awarded for taking down the trucks your team wasted?
Shouldnt a sniper be awarded for taking down the spotter lying in the mountains on muttrah?
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: .9 Rally System

Post by General_J0k3r »

KEIOS wrote:
Tbh this thread is divided between those who like to camp and are skilled with the shovel and those who liked dynamic squadplay, more variety in teamplay and enjoyed large firefights.
dude, srsly, that's insulting. and wrong in so many other ways.

we can have a non-static shakedown any day if you like. i come with my LP homies and we bust you up quicker than you can say "i want my rallies back" :D
freeway
Posts: 118
Joined: 2009-05-20 02:22

Re: v0.9 Rally System = Loving It

Post by freeway »

1 thing u cant deny is now u HAVE to walk more and stare at the dead screen lots more , that is why i only play insurgent . it is nice to have the old rally back .
AKA AlexanderK-47
"The sniper is a very necessary person. He serves to remind us that we are war."
A .303 round at +2500 fps will remove a leg if it impacts the mid to lower thigh, thus resulting in death for most circumstances
No word of a lie ever since i downloaded this mod on January, i havent gone near the BF2 icon lol! :mrgreen:
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: v0.9 Rally System = Loving It

Post by Herbiie »

freeway wrote:1 thing u cant deny is now u HAVE to walk more and stare at the dead screen lots more , that is why i only play insurgent . it is nice to have the old rally back .
I haven't had to walk any more or be dead for any longer amount of time.

I play on good servers with good admins and good players.

When some one is down they usually get revived within a minute, and as for walking - with a good CO and good squads (which imho should be the usual situation not the ideal one) you can easily get transport.
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: .9 Rally System

Post by hiberNative »

KEIOS wrote:-> make the new rally system a Serverside option and then let the players decide. At least this would give you a real overview about how much acceptance this system has.
if the devs did that, they would seem hesitant about their own decisions, and players wouldn'd give the new system a chance and/or adapt.
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=HOG=Nelsonc0
Posts: 13
Joined: 2009-11-28 20:31

Re: v0.9 Rally System = Loving It

Post by =HOG=Nelsonc0 »

Well let me say that unfortunately my internet has been down since the new patch came out so I have not gotten to experience the new game dynamics first hand. I have however read and heard of many complaints and read all 20 pages of this fricken thread. A couple of points I would like to make.

1. My perception of Project REALITY is the concept to balance normal game dynamics with real world dynamics to create a game that was a blast to play. The part that I see a lot of people miss is the "balance" you can go to far to either side and screw the game up.

2. Beta test said it was good. Even though the Beta test was public I don't think it fairly represents the population that plays pr as a whole. The beta players where all dedicated players and knew how to work together to overcome the change. The players that enjoyed the new type of game play stayed playing it and complimenting the dev's for the great change. Players that didn't like it left the beta server and went to the old servers they loved and complimented the dev's on the awsome game they enjoy playing with rally points. Beta reminds me of TWL devoted players love it. While casual gamers that try and play are quickly discouraged and move on.

Like I said I have not played it yet but this is a couple problems I see it having. My clan runs a Mutrah map (I'm a Mutrah whore). As an admin me and other clan members can switch sides when we want and often if the teams get too lopsided a group of us will change sides to try and even it out. With the old version one good squad could make huge differences mainly because of the squad dynamics the rally point allowed for. A rally point was easy to hide as to where fob's where easy to spot due to the traffic coming to and from it (or the hated noob heli pilot that seems to think you need a constant supply of crates on the base cause nothing yells fob like a helli droping crates).

Another problem I can see on Mutrah is what if MEC gets all the way to docks? Normally this is game over anyway but a couple good squads could still sometimes turn it around by setting rallies in north or even in the water. But often times creating a fob isn't even possible with all heli's down and no trucks available. It's not uncommon for the only means of transportation is speed boats and apc and neither will move a crate for a fob.

Just my thoughts hopefully I get my internet comes back online soon and I can try the new gameplay and give my full opinion instead of my opinion based on heresay.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: v0.9 Rally System = Loving It

Post by gazzthompson »

I still see no point in this discussion intill .9 has been out for at-least a week. SL spawns removed - people cried "ITS THE END OF PR", players adapted or left. APC spawns removed, same. Deviation added, same. you see the pattern?
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: v0.9 Rally System = Loving It

Post by Zimmer »

Found some posts when SL spawning where taken out: This one seems very close to what alot of people already are complaining about:
Yes. you have given us some tanks, some new maps, weapons etc. but u have taken away some of the fundamental things that made the game fun. and if u are trying to improve teamwork taking away SL spawn isnt the way about it. because it can be difficult getting complete strangers to work together as a squad especially when they're spawning miles away. i hope it improves in the next patch. You have reduced some of our clan members to playing WORLD OF WARCRAFT FFS!!!
https://www.realitymod.com/forum/f200-p ... shame.html
I rarely come in the forums but this time I have too.

This was a great game but I don't care what people say it was "STRUGGLING."
10 packed servers on my continent was hard to come by.

Spawn times where too long.... but it was manageable by being able to spawn back at an APC or squad leader. Now thats gone.

This accuracy **** is exactly that.....****!
I see a lot of people saying the "accuracy" of the weapons now in game are much more real. Horse Shit! I got more guns than God and I happen to own a real G3. I don't have to hold it on target for a specific amount of time for it to be READY to hit the bullseye.

Those are my only real complaints. Accuracy , spawn time and spawn location.

I know you guys want it to be "REAL" but sometimes it feels like "WORK."
Games = Fun.... Work = Shit. Theres a balance there and I feel you crossed it.

No one wants to walk XXX minutes to get to a fight. I know in the real world that may be the case but if you want this game to survive you may want to change your thoughts.

Until those changes come about I'm done.

And for those who reply thanks for the input. For those who just want to flame ..... do me a favor and listen to a "Judas Priest" album backwards and fucking hang yourself.
https://www.realitymod.com/forum/f200-p ... under.html

same shit everytime but the mod has moved forward without SL and APC spawning and it will without RP's as well.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
Image

I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: v0.9 Rally System = Loving It

Post by Sidewinder Zulu »

gazzthompson wrote:I still see no point in this discussion intill .9 has been out for at-least a week. SL spawns removed - people cried "ITS THE END OF PR", players adapted or left. APC spawns removed, same. Deviation added, same. you see the pattern?
Exactly.

People will get used to it. Or, they'll leave.
And I'm sorry if I sound like an a**hole, but if you don't like the new rally system and think it ruins the game, you can play another FPS that lets you respawn closer to the action. There are plenty of them out there, trust me.

This is one of the unique properties of Project Reality: the DEVs are not operating under any type of monetary gain. Unlike Vanilla BF2 and Halo 3, where the developers have to make the game appealing to the masses in order to make money, Project Reality is a not for profit group, so they can modify the game as necessary to increase the military realism.
And if they do something you don't like, then you can let them know, and they might change it (as they did with deviation and several other issues.)

If you really wanted to express your negative opinion about the new RPs, you had plenty of opportunity during the Beta which they ran on several servers, completely open to the public, for months.
I visited the feedback forum for the Beta rally changes a few times, and I would say 90% of the reactions were positive.
If you couldn't be bothered to play the beta or didn't feel like posting anything in the feedback forum, well, I'm sorry, but that's nobody's fault but yours. If you really had such a strong opinion about the rallies, you should have actively voiced your opinion when given the opportunity.
If you were one of the few people who didn't like the rallies and actually did let the DEVs know in the beta feedback thread, then good for you. But the rest of the community disagreed with you, and in a democratic system (which is what the DEVs were trying to replicate with the feedback for the beta) what the majority decides is what happens.

Be glad they actually let us post our feedback isntead of just changing it without getting our opinions.
Give it some time, folks. You will get used to it. And if you can't, don't let us keep you away from Modern Warfare 2. :wink:

/rant
Wild1Bill
Posts: 1
Joined: 2010-02-07 16:46

Re: v0.9 Rally System = Loving It

Post by Wild1Bill »

I do not care for the new rally system at all.
The new system seems to make having a medic an absolute must, And as we all know not many people like playing as a medic. Now you have a medic on your squad to keep everyone alive but if he dies and you loose his kit your squad is basicly Screwed. As people die one by one your squad that is best if they stay together and work as a team will become fagmented and not be nearly as effictive.
This game has basicly become a better version of call of duty now.
Gotrol
Posts: 361
Joined: 2009-04-06 17:49

Re: v0.9 Rally System = Loving It

Post by Gotrol »

After reading 17 pages…..

I must say that for the people who don’t like the new system there is always the option of leaving. This community is getting too crowded with people who think they run this show. The DEV’s did it- they like it, and I’m sure that they will always find people who can properly play with them.

Don’t like dying and not respawning next to the firefight? Sorry- leave

Don’t like the world “Reality” in “Project Reality”? Sorry- leave

Think you run the show? Sorry- leave.
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