[0909] Pixel Screen Problem

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solosnake
Posts: 10
Joined: 2010-02-07 19:03

[0909] Pixel Screen Problem

Post by solosnake »

How you doing everyone im fairly new to PR forums so bare with me, ive been playing PR since .8 and just installed .9 and its pretty amazing everything runs smoothly except for a few random times on a few maps i get this very nasty spastic pixel problem that covers the screen in quarter squares and it just flashes over and over again... i never had this problem with the other pr versions and it only happens every once in a while... i happen to take a good 200 screen shots on Lashkar Valley, that i can send via email if a dev replys to this problem.. the 1st thing i did to solve this was to unistall and fully install it all over again and its still happening...

And yes i do run my computer at full max.. all video settings are blasted on high.. got crazy ram run a 64 system and a 1 gig video card so its not performance problems i dont get 1 skip on any maps so i really dont know what the problem is any help would be appreciated .... thanks ahead of time.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: PR .9 Pixel Screen Problem

Post by Jigsaw »

Can you post your system specs and a couple of these screenshots?

Have you installed all of the relevant drivers for your gfx card?
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Stinger_SCUD
Posts: 16
Joined: 2007-02-09 02:34

Re: PR .9 Pixel Screen Problem

Post by Stinger_SCUD »

I've seen these white square flashes too.
I have 64 bit Windows 7 with a HD4870x2,a friend saw the same and he's running on 64 bit Windows 7 with GTX280 SLI.
Also on one of the FOBs I've seen a white square that's stuck there,its in the middle of it if you look from a certain side...it's in mid air.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: PR .9 Pixel Screen Problem

Post by Jigsaw »

Stinger_SCUD wrote:Also on one of the FOBs I've seen a white square that's stuck there,its in the middle of it if you look from a certain side...it's in mid air.
The white square is the spawn point, it has been made as small as possible but is still visible from some angles. Due to the FB model it can't be hidden either.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
solosnake
Posts: 10
Joined: 2010-02-07 19:03

Re: [0909] Pixel Screen Problem

Post by solosnake »

sure my specs are

Intel Core i7 CPU 920 @ 2.67ghZ
6GB DDR3 RAM
64bit OS Windows 7
1GB ATI graphics card (Dont rember model)
and yea i have all my shit updated... like is aid i didnt have this problem on .87 and i ran it at full blast after it only started the 1st game i joined on .9 ;/
solosnake
Posts: 10
Joined: 2010-02-07 19:03

Re: [0909] Pixel Screen Problem

Post by solosnake »

and of course these screen shots arnt still pictures.. they flash on and off real fast and could seriously give me a siezure if i play past 20 min lol... any help would be great...
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Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Re: [0909] Pixel Screen Problem

Post by Dr_Tubesteak »

Same map Lashgar I get these odd texture issues:

Image

Image

No problems with any other mod, and no issues with previous versions of PR.

Could this be a shader issue? I've seen it described on the FH2 forums Help.

Running the latest drivers on a a 6340 with 4gb ram, 32bit system and an AGP 3850.

Video settings:
VideoSettings.setTerrainQuality 3
VideoSettings.setGeometryQuality 3
VideoSettings.setLightingQuality 1
VideoSettings.setDynamicLightingQuality 0
VideoSettings.setDynamicShadowsQuality 0
VideoSettings.setEffectsQuality 3
VideoSettings.setTextureQuality 2
VideoSettings.setTextureFilteringQuality 3
VideoSettings.setResolution 1680x1050@60Hz
VideoSettings.setAntialiasing Off
VideoSettings.setViewDistanceScale 1
VideoSettings.setVideoOptionScheme 3
Stinger_SCUD
Posts: 16
Joined: 2007-02-09 02:34

Re: PR .9 Pixel Screen Problem

Post by Stinger_SCUD »

Jigsaw wrote:The white square is the spawn point, it has been made as small as possible but is still visible from some angles. Due to the FB model it can't be hidden either.
Ah didn't know that. Thanks for the info.



Solosnake: That's a lot worse than what I am seeing,and I am also on ATI.

C:\Users\XXXXXXX\Documents\Battlefield 2\mods\bf2
Delete everything in there to delete your cache,it should solve the problem.
Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Re: [0909] Pixel Screen Problem

Post by Dr_Tubesteak »

I'm happy to say that my issue is solved by updating my video drivers to the most recent ATI available and clearing the cache. Everything is now on high and running lag-free!
solosnake
Posts: 10
Joined: 2010-02-07 19:03

Re: [0909] Pixel Screen Problem

Post by solosnake »

Thanks stinger ill give that a try i think my ATI card is uptodate and i did recently delete the cache like 3 days ago.. but ill give it a try ;/
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