1 thing that I noticed at canadian faction is that theyr weapons don't come with the iron sight option. Is it a bug?(like the IDF english voices on Beirut) or that's how it is supposed to be(hope not), as I am a iron sight lover.
If I may, I will express my oppinion on AOG/optics on weapons. I see that every faction has it's own "crosshair" when zoomed in( talking about standard rifleman weapons). I personaly dislike the AKs "crosshair" and find some others wierd(canadian). It would be much better if there will be implemented some efficient "crosshairs" than personalized ones. Ex: I find M4's crosshair very easy to aim with(efficient).
I realy wish that the punishment time for leaving the map would be set to at least 30 sec, as I can only imagine how horrifying it can be for pilots. 8 sec is just to short, and there ar wierd bugs on map where u get punished for leaving the battlefield even tho u are on the map and far away from the edge. 8 sec is just not enough time.
Do assault weapons from standard rifleman kits do the same damage and have the same accuracy??(M4, AKs,G3A3, TAR etc.)
1 thing that bugs me, is that most sq leaders avoid limited kits like grenadier/LAts/AP etc, some of the actualy kiking sq mebers for taking them(not talking about marksman/sniper) leaving them for someone else to take (and nobody takes them). Esspecialy on insurgent maps, as if the world ends if a insurgents gets his hands on a LAT kit (like they don't have RPGs). Those kits are a life saver in many situations, and a sq that has them is a sq ready almost for everithing.
2 thing that bugs me, is that sq leaders and people in general choose air transport for ground ( talking about APCs). Sure, air transport is faster, but more vulnerable and easy to spot, when an APC can provide fire support, whitstand a couple RPG shots, provide cover, and it's more "stealthy".
3 thing that bugs me, is that sq leaders/people want things to go as easy and smooth as possible(maybe to easy). A clear example is when they go allll the way arround a possition/cache location( instead of a flank atack, or going head on) just to be "safe". This is a war game, u can't change the fact that you might die and walking for long distances just makes it more frustrating when you end up dead.
I would go sq leading myself(to avoid stuff mentioned above) but I just don't have enough experience. But I can be a good adviser


