

The most badass time was to import the mesh on .3ds max. I Had to import and export the mesh various times, in various modelling programs to don't lose the UV Map, until i have figured a way on it, i just had lost many of time. Now the textures as a hell of a god feeling making them. They where so easy to make and the final result is pretty godlike in my opinion. Now, the Kits, i have a tough that i'll not have the same "easy" on them...







Project Reality: Dutch Armed Forces on facebook











