Automatic rifle

General discussion of the Project Reality: BF2 modification.
Post Reply
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Automatic rifle

Post by HAAN4 »

Since i will like to up a poll that exteand the discusion of AR kits,

i has ever defended the policy of balace, about those AR kits, and i admit that i have not much sucess trough now.

tough the firepower of AR kits Has fine in 0.874. it exteand to much in 0.909.

when the removed the Undeployed sistem, and the deployend one, works 100x better. in all ways.

tough the sugestion is close, this is not a discusion that sugest something, but A pool, that will like to make so.



1) I think AR kits are not overpower, though they are in Real life, Increnatible firepower and Acuracy

2)I thick AR kits have the right fire power, but the wrong mobility,

3) i thick the Recoil of AR kits are by the way to small for a Stand up shooting.

4)I thick AR kits shown never by added to Rally points, troung the ideal of Heavy Weopows can only be optainend on Cache has be a great ideia on early pacthes.

5)I thick it have to less weakness, since in close quarters it is amazing, in long range you can pick off a sniper, and in ambush you can kill a intery squad, since it do moderated Treat to light Vehicles 2!.

6) sorry man, i am a AR fan, so, i will not what my favority TOY picket off my favority game.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Automatic rifle

Post by rampo »

Uhm... what do you even want to vote for in a poll?...
Image
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Automatic rifle

Post by Mad-Mike »

Why cant people be thankful of this great mod and do less moaning

I do understand its just a suggestion but come on guys, its a brilliant mod and its free.
Give the Dev's a break.
Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Re: Automatic rifle

Post by Bonsai »

...what mike said.
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
Flynn1982
Posts: 23
Joined: 2007-04-09 10:11

Re: Automatic rifle

Post by Flynn1982 »

I am happy with how they are atm.
Skull
Posts: 268
Joined: 2010-02-05 19:25

Re: Automatic rifle

Post by Skull »

Flynn1982 wrote:I am happy with how they are atm.
agreed. especially the iron sights are pretty awesome now. then only thing i would change is the settle time, increase a bit
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Automatic rifle

Post by dtacs »

Mad-Mike wrote:Why cant people be thankful of this great mod and do less moaning

I do understand its just a suggestion but come on guys, its a brilliant mod and its free.
Give the Dev's a break.
Thats like getting a free lunch with everything you're allergic too as the main ingredient, and then getting told off when you comment on it.

Hes free to talk about this, if the developers don't want to read it they don't have to, if they won't listen to peoples suggestions and complaints and whatnot then thats fine, they can read his complaint and shrug it of, or reply and tell him why hes wrong.

The latter would solve many more problems that the mod already faces.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Automatic rifle

Post by Rudd »

3) i thick the Recoil of AR kits are by the way to small for a Stand up shooting.
I think this is covered well with the deviation

the current deviation kinda says to me "fire constantly, and get less accurate but youll still supress the target" "fire in bursts for awesomeness accuracy"

which is pretty realistic imo, so the recoil is fine for me.

And everyone, be nice to eachother. the OP has given a reasonable discussion unless the MODs believe it has strayed in to suggestionland too much.

Treat eachother with respect, talk about the subject, not the thread itself.

If the DEVs see no virtue in a discussion or suggestion, they will disregard it, but there are still golden nuggets of suggestion coming out occasionally so lets not encourage them to be silent, but to participate in discussions.
Image
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Automatic rifle

Post by Masaq »

Maybe it's because I'm half asleep but I don't even get what it is that the OP particularly wants...

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Automatic rifle

Post by dtacs »

[R-DEV]Masaq wrote:Maybe it's because I'm half asleep but I don't even get what it is that the OP particularly wants...
tough the firepower of AR kits Has fine in 0.874. it exteand to much in 0.909.
Transforms to...
I believe that the power of the AR kits was adequate in 874, however in 09 it is too powerful and imbalanced
So yeah, this IS a suggestion pretty much.
KasperX
Posts: 77
Joined: 2009-09-01 15:19

Re: Automatic rifle

Post by KasperX »

I think the AR kit is fine as it is. Use suppressing/cover fire with one or two SM's to occupy his attention and have the rest of the squad flank around him. If you go head-to-head against an AR, you deserve to get filled with lead. Sometimes in large open areas the deployed AR kit has a HUGE advantage with firepower and deviation/accuracy, but that's just the way it goes. I used to think that the AR kit was a little overpowered...until more ppl started adapting successful strategies against it.

The AR kit offers a new dynamic obstacle on the battlefield that I think adds to the whole chaotic experience of war. The balance is perfect imho, just use your squad.

Kasp 8-)
Fav. Kit: Medic
Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Automatic rifle

Post by Drunkenup »

Suggestion in disguise?

I think the AR is perfect now, is balanced all around in my opinion. Even if it does have too much or too little recoil undeployed, its still not that accurate up to ranges of about 50 meters.
chris_stoiva_ganjais
Posts: 29
Joined: 2010-01-29 14:21

Re: Automatic rifle

Post by chris_stoiva_ganjais »

How do you change to scope or not on AR ?
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Automatic rifle

Post by gazzthompson »

chris_stoiva_ganjais wrote:How do you change to scope or not on AR ?
when requesting: left click scope, right click irons.
ANDROMEDA
Posts: 113
Joined: 2010-01-25 12:17

Re: Automatic rifle

Post by ANDROMEDA »

I am very glad that the developers have done in 0.909 the LMG like support of infantry and suppress the enemy, and not a sniper rifle, as in 0.874. And new deploy sistem is great and realistic. Thanks.
victor_phx
Posts: 343
Joined: 2008-09-15 04:25

Re: Automatic rifle

Post by victor_phx »

Weapons are fine.

It sort of annoys me when I'm playing and someone from my squad starts whining about, say, "how different - or worse - the rifles are". Why don't these guys save the time they spend complaining and use it to LEARN how to play? To get some skills? The gameplay relies on ability developed by the player. Don't blame the game; blame yourself.
Post Reply

Return to “PR:BF2 General Discussion”