I see your point, but in that light i would sooner say, a man got critically wounded and evacuated, a replacement was sent for him, costing one ticket, ic medic reviving. Healing wouldn't cost points (Little bandage on the fleshwound and your good to go).Heskey wrote:I disagree with that Epim3theus. A soldier got wounded and had his wounds heal; thus the team did not lose a man (represented as a ticket).
Getting critcally wounded, ecpecially at long ranges, has to little concequence imo, and makes long range inf firefights useless.
Keeping the squad together, as a healing point, or reviving and keeping the squad together is enough reward, i still think.
Respawning, as Joethepro said, would be to your own descression or your Sl's.






