[Skin] Soldier Model.

Discussion pertaining to the African Resistance Fighters (ARF) faction.
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: [Skin] Soldier Model.

Post by ma21212 »

that man is 60 years old! how dose he keep his skin so nice and smooth!!!
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Skin] Soldier Model.

Post by HangMan_ »

Whats happening re the soldier models now that pr is moving towards more vbf2 soldiers?
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Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: [Skin] Soldier Model.

Post by Hauteclocque »

Implementing new player models must be too hard I think... :sad:
But well, if PR devs can make good kits (and when you see IDF and Russian ones, it's the case), it's also interesting.

But EoD models are already done and work fine in PR. (I have tested them in a test build)
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Skin] Soldier Model.

Post by HangMan_ »

Hauteclocque wrote:Implementing new player models must be too hard I think... :sad:
But well, if PR devs can make good kits (and when you see IDF and Russian ones, it's the case), it's also interesting.

But EoD models are already done and work fine in PR. (I have tested them in a test build)
So you have tested them with every kit geometry from every other faction? Because they have to be compatible for when you pick up enemy kits.
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Hauteclocque
Retired PR Developer
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Re: [Skin] Soldier Model.

Post by Hauteclocque »

The issue of kits seems to have been solved (look at the Russian kits, now the dropbags are only weapons).
But well, if you want to see it ::mrgreen :( French skins are previous ones)
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Skin] Soldier Model.

Post by HangMan_ »

Looks fine to me. Ultimately up to the dev's though :p
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Hauteclocque
Retired PR Developer
Posts: 3312
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Re: [Skin] Soldier Model.

Post by Hauteclocque »

According to that they agree :
http://spreadsheets.google.com/ccc?key= ... nTGc&hl=en
But this is old, and I haven't seen that much activity here for a while...
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Skin] Soldier Model.

Post by HangMan_ »

How many short or no sleeve player models are there that you are using?
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Hauteclocque
Retired PR Developer
Posts: 3312
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Re: [Skin] Soldier Model.

Post by Hauteclocque »

Don't know precisely the number, J.F.Leusch imported the models and textures in our test build.
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Skin] Soldier Model.

Post by ReadMenace »

Sorry to bump this thread but, couldn't we re-texture the USMC_Heavy player model vest to look similar to the vest/shirt combo in the first picture?

-REad
USMCMIDN
Posts: 981
Joined: 2009-07-25 16:32

Re: [Skin] Soldier Model.

Post by USMCMIDN »

so theres white guys in this faction?
Hauteclocque
Retired PR Developer
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Re: [Skin] Soldier Model.

Post by Hauteclocque »

Probably not...this faction is more based on Central Africa, not South where you can find more whites within the army. ;)
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USMCMIDN
Posts: 981
Joined: 2009-07-25 16:32

Re: [Skin] Soldier Model.

Post by USMCMIDN »

'[R-COM wrote:Hauteclocque;1186258']The issue of kits seems to have been solved (look at the Russian kits, now the dropbags are only weapons).
But well, if you want to see it ::mrgreen :( French skins are previous ones)
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wats with the last pic on this one or is the white guy on there not part of the SARF?
Anhkhoa
Posts: 710
Joined: 2009-01-16 02:09

Re: [Skin] Soldier Model.

Post by Anhkhoa »

USMCMIDN wrote:wats with the last pic on this one or is the white guy on there not part of the SARF?
That, would be a Frenchman in ARF kit.
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Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
[Fr]WhiteMoon
Posts: 207
Joined: 2007-02-10 01:45

Re: [Skin] Soldier Model.

Post by [Fr]WhiteMoon »

The Scorpio on the second pic is extremly big ! I handled one several times and it's more like a handgun, here it's as big as an Uzi.
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Hauteclocque
Retired PR Developer
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Re: [Skin] Soldier Model.

Post by Hauteclocque »

Anhkhoa wrote:That, would be a Frenchman in ARF kit.
Anhkoa is true, we tested the compatibility between EoD and EF kits, hence the weird result... :razz:

@White : scaling issue of course, I think it's fixed in 0.9, Chuc has pretty much rescaled every weapon that exists in this mod while he did all the new animations. :p
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J.F.Leusch69
Retired PR Developer
Posts: 2988
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Re: [Skin] Soldier Model.

Post by J.F.Leusch69 »

Uzi:
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Škorpion vz. 61:
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Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: [Skin] Soldier Model.

Post by Kain888 »

[R-DEV]J.F.Leusch69 - [Fr]WhiteMoon was talking about size issue not the appearance. :)
[Fr]WhiteMoon
Posts: 207
Joined: 2007-02-10 01:45

Re: [Skin] Soldier Model.

Post by [Fr]WhiteMoon »

Exactly, because the Scorpio is really one of the smallest automatic weapon ever, an Uzi is much bigger (and heavy).
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: [Skin] Soldier Model.

Post by Jedimushroom »

Leusch, unless those pictures are both to exactly the same scale you haven't really challenged his point, some pictures of people holding the scorpion in real life would sort this out

One quick google and it would appear that the man is correct.

Real Scorpion
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In game Scorpion
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Clearly the in game version is far too big.

But I digress...
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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