[Static Model] Hand Flare

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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

[Static Model] Hand Flare

Post by Tofurkeymeister »

Made this a while ago, not sure if it anyone wants to use it. Its both UV Mapped and smoothing group-ified.

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Sorry, its a .MAX file:

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boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: [Static Model] Hand Flare

Post by boilerrat »

Poly and tri count?

(If you didn't already know heres' how)

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Also your checkers on the bottom don't seem to be right... do you have "Normalized map" checked?
Did you also shrink everything down at the same time?

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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: [Static Model] Hand Flare

Post by Tofurkeymeister »

690 Tri. I'm pretty sure I normalized, its just that the UV map for the bottom is larger than the sides due to the manner in which I set it up.

By the way, my 3ds Max no longer works, but you can do whatever you want with the file.
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