Insurgency spawning

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Laki
Posts: 34
Joined: 2006-11-13 14:32

Insurgency spawning

Post by Laki »

Ok here goes. After the rallypoint change in 0.9 and what it did to blueforce spawning (in a good way) i think the insurgent spawning needs some work. The devs idea befind rallypoint changes was "never see a player spawn".

So i think that basicly hideouts are like 0.87 rallys thet need shoveling. So insted of having hideouts or rallys how about making making something similiar to silent eagle (i hope iam not compleatly wrong haven't got a chance to play it yet but this is what i recall from reading about it WIP) where you have a moving spawnpoint (a plane) but with insurgents you just get, mabye 4-> random static spawns that change every 5-10min. This way we have a simulated moveability with insurgents so that they can come from any direction. Of course this needs to have a block radius like everyother spawning system we got.

(sorry about not too good english hope someone understands what i'am trying to say :D )
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: Insurgency spawning

Post by boilerrat »

Sounds good, then the IDF cant say..... "the insurgents are.... that way"

Now they could come from any direction
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Pedz
Posts: 696
Joined: 2009-05-07 20:05

Re: Insurgency spawning

Post by Pedz »

That would be pretty awesome, it'd definitely stop insurgent base raping, although may come across problems when spawn points are on the enemy position.. Also I hope it wouldn't be a plane for insurgents :P , Insurgents parachuting doesn't seem realistic to me xD, if it has to be flying, maybe a flight height of 1m would do (no damage I don't think at that).

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hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: Insurgency spawning

Post by hiberNative »

ugh, sounds annoying. especially when it comes to regrouping if the spawns change, or if you focus on defending a particular area.
i prefer some tactical placements as opfor, not just a lemming popping up out of nowhere for no reason.
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The_Blitzcraig
Posts: 86
Joined: 2007-03-17 23:41

Re: Insurgency spawning

Post by The_Blitzcraig »

Is there any way to alter the way objects are placed other then dropping from the sky like they currently do? If this could be changed couldnt hideouts be placed inside buildings or caves, which would open up much more possibilities for hideout locations
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Insurgency spawning

Post by badmojo420 »

The_Blitzcraig wrote:hideouts be placed inside buildings or caves, which would open up much more possibilities for hideout locations
You can, it's just hard to do. And sometimes it'll glitch into the wall or building.
Startrekern
Posts: 847
Joined: 2008-08-31 21:11

Re: Insurgency spawning

Post by Startrekern »

The_Blitzcraig wrote:Is there any way to alter the way objects are placed other then dropping from the sky like they currently do? If this could be changed couldnt hideouts be placed inside buildings or caves, which would open up much more possibilities for hideout locations
Hideouts are actually relatively easy to put into caves.
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