Murphy's law (PR edition)

General discussion of the Project Reality: BF2 modification.
myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: Murphy's law (PR edition)

Post by myles »

lol this is a great.

som of those quotes were from cod when you die they show up in SP
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: Murphy's law (PR edition)

Post by Zrix »

Great post, some are really spot on.

39. When you think you have killed all of the infantry, that one guy you missed is always a medic. Or if you're in a vehicle, a HAT.
:P
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archerfenris
Posts: 122
Joined: 2009-11-12 21:06

Re: Murphy's law (PR edition)

Post by archerfenris »

40. The blast radius of a live grenade is always 1 foot further than you can jump.
"Pacifism is the virtue of the naive"
glowjack177
Posts: 38
Joined: 2009-02-17 03:43

Re: Murphy's law (PR edition)

Post by glowjack177 »

[R-DEV]CodeRedFox wrote:I can move it back if you want, but this is really funny.
no its fine, more people will see this here and 1% of them will remeber a tip
sniperrocks
Posts: 258
Joined: 2009-11-25 01:38

Re: Murphy's law (PR edition)

Post by sniperrocks »

LOL funny as hell
I wil remember this next time I start up PR HAHAHA
Meza82
Posts: 279
Joined: 2009-06-13 21:26

Re: Murphy's law (PR edition)

Post by Meza82 »

39. by the time the crates arrrive and the FOB is built, enemy armor has zeroed in on your location and opens fire with its cannons.
Violence is power
In .308 we trust
rampo
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Joined: 2009-02-10 12:48

Re: Murphy's law (PR edition)

Post by rampo »

42. After you've HAT'ed a truck a tank appears.
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dunem666
Posts: 559
Joined: 2009-06-02 13:04

Re: Murphy's law (PR edition)

Post by dunem666 »

44. Give collaborator a quick salute before arresting, that will show them them a piece of fried gold.
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