Topographical maps

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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Topographical maps

Post by Bringerof_D »

ok so i do remember this being mentioned before BUT from searching and checking the AAS there doesnt seem to have ever been a formal suggestion about it.

so as the title suggests, change the player's "M" map instead of the current minimap, to become a topographical map. it would be more realistic and would help with players trying to identify mountains from valleys on some maps. it will also lower someones ability to be able to plan out an assault alley by alley from being able to see EVERYTHING. realisticaly entering particularly urban zones heading into even a mapped alleyway may result in you being stuck due to fences, barricades or a large truck which would not be marked on a map.

IMO i think the less detail is on the map the better, the topographical map would be the next step away from vanilla which would greatly affect the game play of PR
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Topographical maps

Post by Rudd »

Last edited by CodeRedFox on 2010-02-26 01:38, edited 1 time in total.
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Topographical maps

Post by Bringerof_D »

awesome, thanks rudd, i did search, but nothing showed up...weird, key word i used was "topographical"
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Topographical maps

Post by CodeRedFox »

Thanks Rudd, Closed like a open door in winter.
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