[quote=""'[R-MOD"]Bob_Marley;1282041']Well, you can, actually.
You're out manuvering and out thinking the opponent (ie doing what you're supposed to). This is a competitive game, so play to win or don't play at all.
Rushing is only effective if the enemy are dumb enough to be taken off guard by it (in which case, they deserve to loose). Rushing forces are typically lightly armed and equipped and if the enemy team is prepared to deal with them will usually find themselves running into a larger, better equipped force and getting thier faces beaten in.
The absolute worst thing you can do in any game is what your opponent expects you to do, because they'll counter it. In PR most people, most of the time, are far too used to rounds going down a specific way and if anyone does something to upset they get derided as using "unrealistic" or "unfair" tactics. Such name calling is the final hiding place of people who simply don't have the will to do whats required to win.
Claims of fighting "fair" or with "honour" should be called out for the bull**** they are. People who make them cannot play to win and try to bring others down to thier level.
You're not fulfiling your own potential, you're letting your team down and you're going against the very spirit of what is an inherently competitive game.[/quote]
You wasted alot of time writing that post without properly reading mine - I was saying that things like the Baghdad armor assault in 2003 cannot be translated into PR as they are on a
massive scale with more than 32 people.
Rushing in PR is to cap a point or destroy an objective. The assault on Baghdad and whatnot are huge sieges to destroy or overtake the city with thousands of people involved. Wait, scrap that,
tens of thousands.
- Iraqi troops: 45,000
- US troops: 30,000
Source:
Battle of Baghdad (2003) - Wikipedia, the free encyclopedia
Please be sure to read posts properly as to not waste your time, or mine.
Far too often I see people playing the wrong way - failing to make use of every available tool and tactic to achieve victory is the absolutely worst way to play.
Think about that for a minute. There is a Tunguska sitting at main, an infantry rape machine, however there are no enemy air assets up making it useless for the concept it must fulfill. Are you
failing and
not reaching full potential by not using it against infantry? If something does something else excellent, like a transport truck running over infantry, are you failing by not using it for that purpose?
[quote="Tim270""]Supply lines are key to battle! Logi trucks are the most important asset that you have, no fobs and its curtains.[/quote]
Incorrect. Supply lines are the key to military
offensives, not small skirmishes (AKA PR rounds) with no more than 64 people being involved.
This is what 'supply lines' are. Supply systems in PR involves a Logi driving a crate which spawns a magical sandbags/camnet construction which people can be reborn on.