Remove the ability to swim.

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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Remove the ability to swim.

Post by Solid Knight »

How exactly does somebody carrying a HAT and seventy pounds of gear manage to swim from a carrier to shore? They should sink.

Only the light classes should be able to swim.
-.-Maverick-.-
Posts: 361
Joined: 2009-06-07 17:14

Re: Remove the ability to swim.

Post by -.-Maverick-.- »

True, but I bet its hardcoded.
And it never really bothered me this much, are there any gameplay reasons behind your suggestion or just pure realism?
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ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Remove the ability to swim.

Post by ma21212 »

-.-Maverick-.- wrote:True, but I bet its hardcoded.
And it never really bothered me this much, are there any gameplay reasons behind your suggestion or just pure realism?
nope, Civies cant swim. last time i was on albasrah as soon as i went into the water i started to bleed.
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-.-Maverick-.-
Posts: 361
Joined: 2009-06-07 17:14

Re: Remove the ability to swim.

Post by -.-Maverick-.- »

ma21212 wrote:nope, Civies cant swim. last time i was on albasrah as soon as i went into the water i started to bleed.
Really? Maybe someone shot you? xD
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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Remove the ability to swim.

Post by Solid Knight »

I'm not sure but you might be able to make people sink like vehicles do when they enter the water. It'd make it more realistic and change up some tactics as now you'd have to secure places to cross rivers rather than swim across anywhere.
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Remove the ability to swim.

Post by Tim270 »

I dont really think this is a problem as it is, only when the bridging equipment comes in maybe it should be implemented, But I dont see a huge problem with it as it is as people cant shoot when swimming = easy kill.
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Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Re: Remove the ability to swim.

Post by Pariel »

The problem is that you can't make it impossible for people to swim from the carrier to shore because then they can't swim across small streams, either.

If you want proof that soldiers do in fact do this (well, Marines, anyway), there's some nice mud-covered Marines who crossed canals at the start of Operation Moshtarak you can probably find pictures of.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Remove the ability to swim.

Post by illidur »

HellDuke wrote:Don't think you can change so that some classes swim and others don't. Since if I remember correctly if you spawned with the so called Heavy class and request a medic you will still be the heavy class... At least I think it's something like this since base models are stuck with what you spawned....
the civi class takes damage when swimming through deep water.
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Remove the ability to swim.

Post by Zimmer »

BUt most soldiers have means to get over waters like small boats and so on wouldnt it be better to actually have the possibility to swim, I mean its not like its overpowered or anything, but a team taht does not have any bridges to get over needs to swim and in real life you would get some sort of possibility to get across.
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Tarantula
Posts: 243
Joined: 2008-03-24 00:36

Re: Remove the ability to swim.

Post by Tarantula »

Blowing a friking bridge might possibly be able to slow down the opposing team if this was implemented, need to know what is possible tho, if you could make it so that only certain kits couldnt swim then it would be beneficial and realistic but every soldier being afraid of water is a bit of the opposite
Ingame name: OfficerJamesPrice

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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Remove the ability to swim.

Post by Solid Knight »

Guys, they would still be able to walk through shallow water (water below their head). I know you can control vehicles and whether or not they float and how far underwater they have to be before they take damage and how long they have to be underwater before they take damage. I've never tried implementing this on the soldier to see if you could but if you could it would up some of the realism as you'd have to find places to cross and not just swim through an ocean or super-deep river.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Remove the ability to swim.

Post by bloodthirsty_viking »

i dont see the problem- you guys know most places that you can swim across are low banks- other places are to steep to get back up from... so really, whats the problem??

I mean sure- you would not swim from the carrier in real life- but the carrier would not be so close either.

I see this a bad idea- lowers teamplay (atleast in .85- i would flank arround on qwie river, and have my squad swim throwgh the side, while some others attacked from the street on the north, theirby cuasing panic. I like being able to swim to flank- if you get flanked from the water- someone was not watching their flank like they should.
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Skull
Posts: 268
Joined: 2010-02-05 19:25

Re: Remove the ability to swim.

Post by Skull »

the idea is cool, but it would kill the gameplay
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Remove the ability to swim.

Post by Heskey »

Solid Knight wrote:How exactly does somebody carrying a HAT and seventy pounds of gear manage to swim from a carrier to shore? They should sink.

Only the light classes should be able to swim.
I don't agree with removing swimming outright; "Oh no, a stream; best find a bridge!", but I seem to recall Battlefield Vietnam kicked in a health bleed after so long swimming.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Remove the ability to swim.

Post by ReadMenace »

I'm failing to see how this is either unrealistic or undermines gameplay/teamwork -- it may reduce infantry mobility to some extent, but would undoubtedly increase reliance on amphibious APCs and boats for navigating waterways and beach landings.
HellDuke wrote:And that is exactly why it shouldn't be implemented if it's possible. ... Then again this problem would be only on one or two maps, since you can't blow all the bridges if I recall correctly...
One or two maps should stop this idea from being implemented? I'm sure it would not be exceedingly difficult to alter those one or two maps to take this into account.

Pariel -- Marines utilized hollow tubing to aide them in crossing the canals -- this is far from fording a river in full combat gear.

The drowning effect was implemented for civilians (Apparently still in effect?) in a previous version and could likely be used to limit swim time for infantry, allowing them to cross small creeks etc, but prevent footborne amphibious assaults.

+>9000 Solid.

-REad
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Remove the ability to swim.

Post by Redamare »

-_- i REALLY Dont like this idea AT ALL :D ... okay Yes it is a bit unreal but how in the WORLD will we ever cross a body of water??.. it would be Impossible and destroy the game..
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Remove the ability to swim.

Post by ReadMenace »

Redamare wrote:-_- i REALLY Dont like this idea AT ALL :D ... okay Yes it is a bit unreal but how in the WORLD will we ever cross a body of water??.. it would be Impossible and destroy the game..
Boats, APCs, Helicopters, Bridges, fords...

And just for fun a LMGTFY.

-REad
bazza_1964
Posts: 251
Joined: 2008-09-12 21:18

Re: Remove the ability to swim.

Post by bazza_1964 »

Deployable footbridges?

Just a thought...


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