Bobbing up and down

General discussion of the Project Reality: BF2 modification.
Sir.Grossi
Posts: 225
Joined: 2008-04-11 18:13

Re: Bobbing up and down

Post by Sir.Grossi »

gazzthompson wrote:l4rn2ironsight, can be accurate to 200m~... or get your squad mates to kill him, or leave.
Or be helpful? :p

As Babs has already said, it seems that people that have posted
are generally in agreement that this technique it is pushing the realms
of glitching/cheating or whatever.

Perhaps, we should post in the suggestion forum asking if it
is possible to introduce a small delay in firing or increase deviation
slightly when moving from crouch to standing.

I am guessing the answer already.
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l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Re: Bobbing up and down

Post by l|Bubba|l »

The best solution would be a to ad a medium recoil when you stand up. In this way you would have to aim again before you shoot.

It's probably hardcoded but who knows for sure.
KasperX
Posts: 77
Joined: 2009-09-01 15:19

Re: Bobbing up and down

Post by KasperX »

I think a deviation penalty on a change of stance could be implemented if they used it to prevent the unfair advantages of prone dolphin diving. Crouch to stand and vice versa should suffer from some form of deviation imho. A minor penalty, but to an extent that deters ppl from exploiting it as a cheap tactic. I ONLY call it cheap when the person does it in a form that is obviously spamming the heck out of the crouch key. For now, if you don't like it move along or find some other way to mow the cheese head down. :)

Kasp 8-)
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Ls4SpeedPilot
Posts: 34
Joined: 2010-03-02 15:59

Re: Bobbing up and down

Post by Ls4SpeedPilot »

try this movement in real is it possible to lie and stand lie and stand 3 times a second?
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DaKillerFox
Posts: 128
Joined: 2009-12-09 17:36

Re: Bobbing up and down

Post by DaKillerFox »

Oh, I didn't realize that there were so many problems with the hitbox in BF2 and such. Thanks to everyone who pointed out the flaws of the engine. But I guess the only option we have of combating this is spray fire into the general direction of the bopper, hoping to hit him, or tossing a grenade in that area if it is within range.
KasperX
Posts: 77
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Re: Bobbing up and down

Post by KasperX »

Ls4SpeedPilot wrote:try this movement in real is it possible to lie and stand lie and stand 3 times a second?
You mean crouch right? The prone diving has already being taken care of with a max deviation penalty iirc. I know I can't crouch n stand 3 times a second.

Kasp 8-)
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DaKillerFox
Posts: 128
Joined: 2009-12-09 17:36

Re: Bobbing up and down

Post by DaKillerFox »

Is there any way to slow down the speed of the crouch? Or is that hardcoded too? Honestly, I don't know many people who can crouch that fast, or maybe after crouching 2 or 3 times, their vision gets blurry like when you're bleeding out. That's more realistic, as IRL, if I did that 3 times in a row, I would be very dizzy and disoriented.
Bringerof_D
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Re: Bobbing up and down

Post by Bringerof_D »

DaKillerFox wrote:Is there any way to slow down the speed of the crouch? Or is that hardcoded too? Honestly, I don't know many people who can crouch that fast, or maybe after crouching 2 or 3 times, their vision gets blurry like when you're bleeding out. That's more realistic, as IRL, if I did that 3 times in a row, I would be very dizzy and disoriented.
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Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Bobbing up and down

Post by Kain888 »

DaKillerFox wrote:Honestly, I don't know many people who can crouch that fast, or maybe after crouching 2 or 3 times, their vision gets blurry like when you're bleeding out. That's more realistic, as IRL, if I did that 3 times in a row, I would be very dizzy and disoriented.
Awesome idea!
Mr Smiles
Posts: 246
Joined: 2009-10-16 09:20

Re: Bobbing up and down

Post by Mr Smiles »

.... What is wrong with smoke nades? Cant hit m? Smoke and take cover.
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Bobbing up and down

Post by wookimonsta »

heh, read the thread name and was thinking something completly different XD
anyways, i usually see this only with LMGs that pop up fire 10 rounds at you go down, seems reasonable though
BrownBadger
Posts: 495
Joined: 2009-09-05 21:29

Re: Bobbing up and down

Post by BrownBadger »

This is the worst thing in PR, but there's not much to do. If it was possible to add extra deviation for crouching that would just ruin CQB and, well, all aspects of infantry.

People do this a lot though, they get you in their sights, crouch so you will be EXACTLY in their sights as they pop back up (not very realistic) and the difference is that they get a 100% settled weapon while behind cover on a larger target, as only their head will be popping up AFTER settled. They don't have to expose themselves to get the weapon settled and aim at the target, that's the "cheating" part.
Darkcloak2
Posts: 533
Joined: 2009-01-20 20:45

Re: Bobbing up and down

Post by Darkcloak2 »

If you notice someone's about to do this to you, what's wrong with just moving quickly to a better spot with cover. Then, you have cover and knowledge of where your enemy is and the other guy doesn't.

On the other hand, if you don't notice someone's about to do this, you'd be dead anyways.
T.Nightingale
Posts: 90
Joined: 2009-04-22 20:50

Re: Bobbing up and down

Post by T.Nightingale »

darkcloak2 wrote:If you notice someone's about to do this to you, what's wrong with just moving quickly to a better spot with cover. Then, you have cover and knowledge of where your enemy is and the other guy doesn't.

On the other hand, if you don't notice someone's about to do this, you'd be dead anyways.
Seriously.
Um yes just because it may be easy to stop someone stealing your car by putting in an alarm and a wheel lock it doesn't mean the cops don't catch them.
Its committing a crime in the PR world by exploiting the limitations of the BF2 Engine and should not be allowed but yes there is nothing wrong that being smart to not be killed just should be working together to get rid of this threat.
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Sir.Grossi
Posts: 225
Joined: 2008-04-11 18:13

Re: Bobbing up and down

Post by Sir.Grossi »

Here's the answer, as so many of you have already mentioned.

https://www.realitymod.com/forum/f18-pr ... ces-3.html
[R-DEV wrote: Jaymz]

Cannot be done. Hardcoded.

There's a delay for going from prone to stand and after jumping. That's it. Trust me, if we could add a delay for Stand/Crouch -> Prone and Stand <-> Crouch, we would have done so several releases ago.

That said, thanks to the 1.5 patch giving us deviation upon prone code, prone-diving will be completely useless in 0.9.
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KasperX
Posts: 77
Joined: 2009-09-01 15:19

Re: Bobbing up and down

Post by KasperX »

Sir.Grossi wrote:Here's the answer, as so many of you have already mentioned.

https://www.realitymod.com/forum/f18-pr ... ces-3.html
Yes, the engine doesn't allow for delays in the animation, that we already know. But what about some form of punishment for spamming the crouch key in terms of increasing deviation?
I don't want it to effect CQC deviation because I feel it's just about right now. But how often do u crouch and stand in CQC? Not 3 to 4 times a second, that's for sure. And if you do...you should lay off the coffee or Pepsi. :smile: Anyways, it's not that big of a deal...u can combat this cheesy tactic...I just see it being implemented in the game play more and more often now and it does become somewhat frustrating.

Kasp
Fav. Kit: Medic
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