[Model] New British Kit Geometories [WIP]

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Squaddie09
Posts: 98
Joined: 2009-05-06 17:37

[Model] New British Kit Geometories [WIP]

Post by Squaddie09 »

Progress

Kit Checklists...

Officer

Rifleman

Automatic Rifleman

Light AT

Heavy AT

Engineer

Anti Air

Sniper

Marksman

Medic

Geometory Parts..

Backpack - Done
Mine Sweeper - Needs Texture
Last edited by Squaddie09 on 2010-03-16 10:02, edited 1 time in total.
Amok@ndy
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Re: New British Kit Geometories

Post by Amok@ndy »

i dont see any modeled picture i just see your ref maybe sth wrong with the link ?
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ReadMenace
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Re: New British Kit Geometories

Post by ReadMenace »

Lookin' good. The magazine in the shingle is wrong side up. ;)

-REad
Amok@ndy
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Re: New British Kit Geometories

Post by Amok@ndy »

now are the pics workin :)

@Read: a upside down mag is a full mag (thats how its taught in the German Army)
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ReadMenace
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Re: New British Kit Geometories

Post by ReadMenace »

Amok@ndy wrote: @Read: a upside down mag is a full mag (thats how its taught in the German Army)
Image

Hmm..

-REad
Amok@ndy
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Re: New British Kit Geometories

Post by Amok@ndy »

ok im wrong you are right :) ;)
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Rhino
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Re: New British Kit Geometories

Post by Rhino »

Squaddie09 wrote:PLEASE IGNORE THE PLAYER MODEL! THIS WILL NOT BE USED IN GAME! ONLY ACTING AS A PLACEHOLDER!
you should be modelling around the player model they are meant to go on so they fit onto that player model perfectly..
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ReadMenace
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Re: New British Kit Geometories

Post by ReadMenace »

'[R-DEV wrote:Rhino;1286037']you should be modelling around the player models they are meant to go on so they fit onto that player model perfectly..
+>9000

Choose the larger of the pack (Most factions are using at least two player models), and make sure the fitted pieces (Backpacks, cables, helmet suspension) work, then make alterations so that it doesn't look goofy on the smaller of the players.

-REad
Mongolian_dude
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Re: New British Kit Geometories

Post by Mongolian_dude »

'[R-CON wrote:ReadMenace;1285972']Image

Hmm..

-REad
Have you never heard of highspeedlowdrag speed-reloads? If you have a stanag in every oraphis at all times it improves combat effectiveness in an urban environment*



*warning: may cause internal hemorrhaging. Oraphis-based speed reloads should only be attempted by trained individuals or professionals of the adult entertainment business.


...mongol...
Military lawyers engaged in fierce legal action.

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charliegrs
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Re: New British Kit Geometories

Post by charliegrs »

its awesome that you want to update the brits geometries. Ive noticed that quite a few things have changed with the real life british soldiers since the debut of brit soldiers in PR.

Did the brits change their helmets? They look different to me now than they used to. I know the camo has changed. And the SA80s are all covered in rails now and have foregrips. I hope someday we get those in PR too. :)
known in-game as BOOMSNAPP
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Z-trooper
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Re: New British Kit Geometories

Post by Z-trooper »

[R-CON]ReadMenace wrote:+>9000

Choose the larger of the pack (Most factions are using at least two player models), and make sure the fitted pieces (Backpacks, cables, helmet suspension) work, then make alterations so that it doesn't look goofy on the smaller of the players.

-REad
If you want to do kit geometry work listen to this guy. He is co responsible for the awesome kit geometry that is beautifying the Russians and US Army.
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"Without geometry, life is pointless"
Rudd
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Re: New British Kit Geometories

Post by Rudd »

charliegrs wrote: Did the brits change their helmets? They look different to me now than they used to. I know the camo has changed. And the SA80s are all covered in rails now and have foregrips. I hope someday we get those in PR too. :)
yes british soldiers are now al using the Mk7 Helmet afaik.
Ministry of Defence | Defence News | Equipment and Logistics | New helmets and armour for troops in Afghanistan
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AfterDune
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Re: New British Kit Geometories

Post by AfterDune »

Looks very nice :) .
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Squaddie09
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Re: New British Kit Geometories

Post by Squaddie09 »

Thanks for the interset guys :D

[quote=""'[R-CON"]ReadMenace;1285928']Lookin' good. The magazine in the shingle is wrong side up. ;)

-REad[/quote]

I have created several variations. Some soldiers i know prefer putting the mag upside down and others the right way up so I have taken this into account to create some extra variation in the kit models ;)
[R-DEV]Rhino wrote:you should be modelling around the player model they are meant to go on so they fit onto that player model perfectly..
...erm your right there.... however I use 3ds max 10 so unfortunatly I cant get access to the project reality files and never have been able too.

[quote="charliegrs""]its awesome that you want to update the brits geometries. Ive noticed that quite a few things have changed with the real life british soldiers since the debut of brit soldiers in PR.

Did the brits change their helmets? They look different to me now than they used to. I know the camo has changed. And the SA80s are all covered in rails now and have foregrips. I hope someday we get those in PR too. :) [/quote]

Yes your quite right and I will be working on this. Along with the new osprey armour. I would like to one day help project reality revamp the entire British faction but for the time being I just want to focus on getting these kit geoms to a high standard and ready for use.
Rhino
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Re: New British Kit Geometories

Post by Rhino »

Squaddie09 wrote:...erm your right there.... however I use 3ds max 10 so unfortunatly I cant get access to the project reality files and never have been able too.
If your planning on trying to get your work into PR then you need to use 3DsMax9, please read this:
https://www.realitymod.com/forum/f388-c ... ssets.html

And let us know if you are planning on getting this into PR and we will get you the relevant files.
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Squaddie09
Posts: 98
Joined: 2009-05-06 17:37

Re: New British Kit Geometories

Post by Squaddie09 »

'[R-DEV wrote:Rhino;1286344']If your planning on trying to get your work into PR then you need to use 3DsMax9, please read this:
https://www.realitymod.com/forum/f388-c ... ssets.html

And let us know if you are planning on getting this into PR and we will get you the relevant files.
I am aiming to get this model into PR, as I would love to have my work showcased. If you could supply me with the relivant files then that would help me significantly to speed up the process of getting these models finished. I aim to rework these models until i feel they are of a high enough quality for PR.
Squaddie09
Posts: 98
Joined: 2009-05-06 17:37

Re: New British Kit Geometories

Post by Squaddie09 »

[R-DEV]Rhino wrote:And let us know if you are planning on getting this into PR and we will get you the relevant files.
Could you help point me in the right direction on who i may have to liase with to actually getting these files? Things like the LAT Weapon systems etc would be awesome to have (much like how the us kit geoms are).
lucidrians
Posts: 802
Joined: 2009-05-04 17:59

Re: New British Kit Geometories

Post by lucidrians »

Hmm, the new helmets they are issued are present in the picture, but they don't seem so apparent in your model?

I just really hate the pudding bowl helmet lol!
master of the templars
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Re: New British Kit Geometories

Post by master of the templars »

Lol aw but the British have been using silly helmets since WW1, it would be a shame to see them phased out
Make nukes, Not war
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