Project Reality in XFire

General discussion of the Project Reality: BF2 modification.
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Earlsimmons
Posts: 10
Joined: 2009-12-20 14:46

Project Reality in XFire

Post by Earlsimmons »

Hey Guys,
pls help that Xfire supports PR.

---->http://www.xfire.com/forums/182627/topic/1547848/?p=1<----

We need more posts in this thread.
Last edited by Earlsimmons on 2010-03-06 13:30, edited 3 times in total.
Raic
Posts: 776
Joined: 2007-02-24 15:59

Re: Project Reality in XFire

Post by Raic »

Done before -> not happening
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Project Reality in XFire

Post by bloodthirsty_viking »

many a time said they cant support it =/ it reads Bf2.Exe, and that displayes the game
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McBumLuv
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Joined: 2008-08-31 02:48

Re: Project Reality in XFire

Post by McBumLuv »

L2 read the thread first guys. PR doesn't use BF2.exe as their shortcut, and it's clear that they can mod it to fit whatever needs xfire has.
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Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: Project Reality in XFire

Post by Wh33lman »

McLuv wrote:L2 read the thread first guys. PR doesn't use BF2.exe as their shortcut, and it's clear that they can mod it to fit whatever needs xfire has.
mcluv's right. i remember this from the last time around. someone from xfire said that PR wasnt compatible with how their system reads the games, or something along those lines. no amount of voting or supporting is going to change the fact that PR anf Xfire dont mix. I had hoped the devs would set a goal of xfire support for a future releases.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Project Reality in XFire

Post by bloodthirsty_viking »

McLuv wrote:L2 read the thread first guys. PR doesn't use BF2.exe as their shortcut, and it's clear that they can mod it to fit whatever needs xfire has.
you can end the Pr.eve as soon as you click the pr link, and will still play pr =/

just fyi XD
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Punkbuster
Posts: 879
Joined: 2008-10-24 23:12

Re: Project Reality in XFire

Post by Punkbuster »

posted :D
In-game name: =[BF]= Rudy_PR
Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: Project Reality in XFire

Post by Sniperdog »

Posted :D

c'mon guys its not that hard just click the link and post once...
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Will Stahl aka "Merlin" in the Squad community
rushn
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Re: Project Reality in XFire

Post by rushn »

I hope they support it but if they do what will happen to mumble?
Zimmer
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Joined: 2008-01-12 00:21

Re: Project Reality in XFire

Post by Zimmer »

Why would soemthing happen to mumble? Xfire dont support 3D voice chat at all. You will only see if other people play Project Reality and how many hours instead of BF2 that pops up.

EDIT: what is different with PR now? Why can Xfire support it now and not last time?
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
Raic
Posts: 776
Joined: 2007-02-24 15:59

Re: Project Reality in XFire

Post by Raic »

McLuv wrote:L2 read the thread first guys. PR doesn't use BF2.exe as their shortcut, and it's clear that they can mod it to fit whatever needs xfire has.
Let me say again, done before -> not happening. PR has had the exe for long long time and it has been asked support many times. Would be good if the xfire devs would say how to work around it with them but so far no answer. Might be cause they don't feel like working with all the bf2 mods to make them work in xfire :lol:
Earlsimmons
Posts: 10
Joined: 2009-12-20 14:46

Re: Project Reality in XFire

Post by Earlsimmons »

They have to support PR :mad: :mad: :mad:
Nehil
Posts: 181
Joined: 2009-11-06 11:10

Re: Project Reality in XFire

Post by Nehil »

Posted, this shouldn't too hard to fix for Xfire.
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In game name: NateBlack0
rushn
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Joined: 2010-01-01 02:51

Re: Project Reality in XFire

Post by rushn »

I posted maybe of we continue to spam the forums they will get it? :)
McBumLuv
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Re: Project Reality in XFire

Post by McBumLuv »

Raic wrote:Let me say again, done before -> not happening. PR has had the exe for long long time and it has been asked support many times. Would be good if the xfire devs would say how to work around it with them but so far no answer. Might be cause they don't feel like working with all the bf2 mods to make them work in xfire :lol:
It was never done before, it was simply said that "PR at this time is not compatible with xfire, alert us if anything happens", though I'm paraphrasing a bit. Nothing at all to do with the friggen "hardcoded" mentality, it's just that Ancient Man's also asked that since it does use a separate .exe if there's anyway to get it to recognize PR, what it needs to change otherwise if it's not compatible, etc...
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Raic
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Joined: 2007-02-24 15:59

Re: Project Reality in XFire

Post by Raic »

McLuv wrote:It was never done before, it was simply said that "PR at this time is not compatible with xfire, alert us if anything happens", though I'm paraphrasing a bit. Nothing at all to do with the friggen "hardcoded" mentality, it's just that Ancient Man's also asked that since it does use a separate .exe if there's anyway to get it to recognize PR, what it needs to change otherwise if it's not compatible, etc...
First Suggestion
Second Suggestion <- PR had own exe since here.
Third Suggestion
Fourth Suggestion

It's been asked a lot of times, so I don't see how we are to expect anything new. Its been asked what to do to help xfire recognize PR, but as far as I see, no answer from xfire team. Done before -> not happening. Should try to figure other way to get some attention from the xfire team, direct contact or something.
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bad_nade
Support Technician
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Re: Project Reality in XFire

Post by bad_nade »

Raic wrote:First Suggestion
Second Suggestion <- PR had own exe since here.
Third Suggestion
Fourth Suggestion
My fifth suggestion some time ago.
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