its more annoying than anything... drives me crazy as an insurgent bleeding to death for 2 minutes because of a sprained ankle...
Plus if you got shot in the chest, it would be more of a sucking / wheezing sound like air rushing out...
*I took first aid*
Changing the Bleeding Out "coughing" sound
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XxxGrANdmA
- Posts: 187
- Joined: 2009-08-17 05:30
Re: Changing the Bleeding Out "coughing" sound
maybe instead of coughing, they could change it to screaming or something
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boilerrat
- Posts: 1482
- Joined: 2009-09-02 07:47
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Sidewinder Zulu
- Posts: 2429
- Joined: 2009-07-28 03:30
Re: Changing the Bleeding Out "coughing" sound
It's because the DEVs used the sound file from the effects of the tear gas in vBF2: Special Forces. (I think)
So that was the best "agony" sound they could have then, I guess.
But I can't see why it couldn't be changed in the future. And it would be the same for all factions too, 'cuz we all moan in pain the same way.
So that was the best "agony" sound they could have then, I guess.
But I can't see why it couldn't be changed in the future. And it would be the same for all factions too, 'cuz we all moan in pain the same way.
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Koroush47
- Posts: 268
- Joined: 2009-02-16 15:00
Re: Changing the Bleeding Out "coughing" sound
I'd rather have something less annoying.
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[=TC=]nuetron
- Posts: 358
- Joined: 2007-06-20 08:00
Re: Changing the Bleeding Out "coughing" sound
Well (i'm an EMT) I suggest that as the current "agony sound" stands- though with less coughing and more grunting/screaming.
I only suggest(for this suggestion to change it) when the person gets to a certain blood loss point, they make a shivering sound and make a longer, more painful moan(going into shock). Maybe make the screen a slight blur like-halfway between the "suppressive fire" effect and normal view?
That way, you keep the screaming(annoying as it is), then as they start making a turn for the wworse- they make sounds and see as if they're loosing large enough amount of blood to kill them soon.
I only suggest(for this suggestion to change it) when the person gets to a certain blood loss point, they make a shivering sound and make a longer, more painful moan(going into shock). Maybe make the screen a slight blur like-halfway between the "suppressive fire" effect and normal view?
That way, you keep the screaming(annoying as it is), then as they start making a turn for the wworse- they make sounds and see as if they're loosing large enough amount of blood to kill them soon.
"There is no such thing as WAR-FAIR" -me
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: Changing the Bleeding Out "coughing" sound
and when you are critically wounded and push need medic button,there shouldnt be any "i need medic over here!!" sound.
maybe just screaming/coughing.
(or maybe..."it`s so cold" or "tell my mother that i fought well"
)
maybe just screaming/coughing.
(or maybe..."it`s so cold" or "tell my mother that i fought well"
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Changing the Bleeding Out "coughing" sound
Maybe have the bleeding sound different for each faction?
IE, US being like ARRGGHHH! MEDIC!! and maybe having the taliban/insurgents moaning/preying
IE, US being like ARRGGHHH! MEDIC!! and maybe having the taliban/insurgents moaning/preying

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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Changing the Bleeding Out "coughing" sound
having ther player make a pain sound ... instead of it sounding every 5 seconds or so hav it a continuous groaning untill they bleed out.

Such as above
lol ... SSSSSSS AHhhhhhh .... SSSSS AAAhhh lol sorta deal ahah but in much more pain
(Bullets)
Such as above
(Bullets)
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
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Dude388
- Posts: 404
- Joined: 2008-07-21 21:15
Re: Changing the Bleeding Out "coughing" sound
Heartbeat (just ignore the "preview")[R-CON]Rudd wrote:a heartbeat sound might work in 1st person.



