Fix Falling Collisions

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Fix Falling Collisions

Post by Redamare »

I was wondering if there was any way to fix or Tweek the collisions in game.
For example When sliding down a long hill and catch enough speed the Engine makes you loose health from a simulated Fall. Or when you are are jumping over a wall when you hit the ground you sometimes get hurt.

would it be possible to tweak the settings so that you do not loose health if you fall shorter than 1 building story or somthing like that? or atleast edit the speed collisions such as when you are sliding so that you can slide down hills and not get as hurt.

It gets very annoying when you are playing and you fall a short distance then begin to bleed out.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Fix Falling Collisions

Post by Rudd »

I doubt that a fully laiden soldier would jump from a 1 story building if he had a choice...sounds like broken ankle territory to me.
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Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Fix Falling Collisions

Post by Dude388 »

[R-CON]Rudd wrote:I doubt that a fully laiden soldier would jump from a 1 story building if he had a choice...sounds like broken ankle territory to me.
One story building...yup that's gonna hurt

6-8 foot wall? Maybe a numb foot from the sudden stop...but certainly not bleed-out worthy
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wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Fix Falling Collisions

Post by wookimonsta »

Dude388 wrote:One story building...yup that's gonna hurt

6-8 foot wall? Maybe a numb foot from the sudden stop...but certainly not bleed-out worthy
with all that equipment? sounds painful
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Fix Falling Collisions

Post by killonsight95 »

i think that the bleed out should be put down like 10% from what it is now tbh
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Startrekern
Posts: 847
Joined: 2008-08-31 21:11

Re: Fix Falling Collisions

Post by Startrekern »

[R-CON]Rudd wrote:I doubt that a fully laiden soldier would jump from a 1 story building if he had a choice...sounds like broken ankle territory to me.
Well, I think what they're mainly going for is getting hurt and beginning to bleed when going over a thin wall on a rope. Happens very often, and would be nice to see this fixed.
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Fix Falling Collisions

Post by Arnoldio »

It should make less damage, now its a bit over the top IMO
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Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Fix Falling Collisions

Post by Celestial1 »

Should just tighten up the damage distances, if anything.
At 8 ft, no damage. At 12 ft, critically wounded.

Not those exact values maybe, but you get the point.
jermaindefoe
Posts: 48
Joined: 2010-03-03 22:26

Re: Fix Falling Collisions

Post by jermaindefoe »

if there is a way to stop damage from sliding down a hill then that would be good.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: Fix Falling Collisions

Post by Bellator »

IRL I've dropped down rather steep falls even with somewhat heavy stuff on me, like a school pack and a duffel pack. you might get a broken angle or something, I've never had one, but bleeding to death is unlikely (unless you drop from a distance that is going to actually crush you).

Of course, in reality, if any soldier would have to make a substantial drop down, he'd first drop down some of his equipment to reduce the load. This might be simulated in the game with sort of a preparation time: if you stand still before you drop for five seconds, the damage you'll receive from the drop will be reduced. (Or perhaps if you literally drop down your kit before you jump down, you'd be damaged less)
scope
Posts: 133
Joined: 2009-02-19 14:26

Re: Fix Falling Collisions

Post by scope »

the only problem i have with the small falls is that they require more patches then rifle wounds to stop the bleeding most times.
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