[Map] Kandala Docks (2km) [WIP]

Maps created by PR community members.
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Map] Gandhi Docks [WIP]

Post by Tannhauser »

Jonny wrote:Its actually quite a good building, its one of the few vBF2 statics with an interior...
True about the TV station, quite true.

Don't get them wrong however, if DEVs suggest that you do not use this static it's because most ''new'' mappers tend to place it randomly on maps were it doesn't always makes sense pretty much like the big crane static or the big nuclear chimneys.

Well, that's what I felt was their reasons most of the time, because indeed the static itself isn't ''so bad'' altho its proportions are quite small for a national TV Station. IMO, having a new radio station or TV station static would be really nice. Same goes for those big office and administrative buildings we see all over M-E cities but that mappers lack most of the time.
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Map] Kandala Docks (2km) [WIP]

Post by VapoMan »

It's still slow moving progress, but here is an update. Ive added a lot of objects to the map.

construction site
Image
half underground building
Image
The very WIP tunnel system
Image
This tunnel's cover has been changed, so it does look better.
Image
2 of the constuction site buildings, as you can see there are underground.
Image
An underground bar, which is part of the tunnel system. I made it as a joke but i think im going to keep it.
Image
The US main
Image
The WIP docks
Image
The Silos
Image

Image"Eight glorious sides and eight stunning angles!"Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Kandala Docks (2km) [WIP]

Post by Amok@ndy »

remove those containers no one would put them toghether like that in reallife, add trashhills and other construction stuff like cabledrums or pipes or wood
better choose the other heli pad those look weird ingame
Image
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Map] Kandala Docks (2km) [WIP]

Post by BloodBane611 »

I agree with andy about the containers, unless there's been an earthquake/hurricane/typhoon those containers would be stacked fairly neatly.
[R-CON]creepin - "because on the internet 0=1"
nk87
Posts: 129
Joined: 2008-08-11 17:38

Re: [Map] Kandala Docks (2km) [WIP]

Post by nk87 »

Agree with above post, just looks weird.
vids: http://www.youtube.com/user/twz87

"Bellator: Stupid players are hardcoded unfortunately"
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Map] Kandala Docks (2km) [WIP]

Post by VapoMan »

Yeah Ive always thought those containers looked to funny and out of place.

And those helipads are there just for reference.

Image"Eight glorious sides and eight stunning angles!"Image
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Map] Kandala Docks (2km) [WIP]

Post by VapoMan »

Besides some small future tweaks/additions, the pipes are pretty much finished.

Here are some screenshots. (i turned the texture to grid mode so they can be seen better)

Image

Image

Image

Ive tried to keep it ballenced between looking like it does in the satellite photos and looking good.

Image"Eight glorious sides and eight stunning angles!"Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Kandala Docks (2km) [WIP]

Post by Amok@ndy »

looks nice
but maybe remove the containers and add oiltanks you can sunk them half into the ship so that it looks like an oiltanker :)
Image
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [Map] Kandala Docks (2km) [WIP]

Post by Psyrus »

How's the progress Vapoman?
shribey22
Posts: 103
Joined: 2009-03-24 23:05

Re: [Map] Kandala Docks (2km) [WIP]

Post by shribey22 »

Image

wait... is that a male stripper???
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Map] Kandala Docks (2km) [WIP]

Post by VapoMan »

Progress...

Well you've kinda walked in on me jerking off so heres my WIP tunnel system that ive been working on the last few days.

Image
With out cover

Image
With a terrain cover (not final just to give idea of what it looks like)

This tunnel stystem is likely to be the main base for one of the teams and also the last flag or simular (like barracuda missle silo).

As well as new higher res google earth images, I also have these new references

Image

Image

Map with references to the various companies.

Now I dont have to use my imagination as much and progress is now a lot faster with the new PC :-D

Image"Eight glorious sides and eight stunning angles!"Image
Sniper77shot
Posts: 509
Joined: 2009-12-24 04:46

Re: [Map] Kandala Docks (2km) [WIP]

Post by Sniper77shot »

Looking good.
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [Map] Kandala Docks (2km) [WIP]

Post by Psyrus »

Looking great vapoman, I like the tunnels and such, not too complicated though... please :)
Post Reply

Return to “Community Maps”