Instead of Armor "Respawning".....
-
starwarsfan11
- Posts: 110
- Joined: 2005-02-05 02:40
-
Tacamo
- Posts: 602
- Joined: 2004-07-24 14:10
I like the idea but I think there's other forms of delivery that could be added. Heavy armor and other vehicles of large size would only be available at strategic points on the map. No more tanks spawning at a tiny concrete outpost. Instead only seaports and train depots would carry the heaviest vehicles. Who knows how much lag such a system would cause though. Possibly the ship and train could be static objects that the vehicles appear on and must be driven off. Maybe even a C5/An-124/IL-76 could be used by the groups to move heavier vehicles by air. With the rover that can be parachuted in DCX I think that vehicles delivered by aircraft in some form could be put it.
-
Archangel
- Posts: 202
- Joined: 2004-09-24 22:50
would it be possible to have the armor spawn in a train car with a moveable door or a ship/factory(b1942 style) but have these armor spawns have some kind of a door so when there is no tank/unit there the door is closed but when a unit becomes available have the door open up like what C&C Renegade did with the allied factory

-
Archangel
- Posts: 202
- Joined: 2004-09-24 22:50
like the idea with no respawns(encourages teamwork a lot and slightly realistic) c5 can move one mbt(m1a2). Although now that I think about it that could lose fans.Agent556 wrote:actually solodude, i dont think any US planes can carry heavy tanks, maybe the C5 but i doubt it. You would need railways or ships to transport tanks
... or even better, no vehicle respawns; waste your vehicles, tough shit.

-
snipurs
- Posts: 373
- Joined: 2005-01-27 13:59
hmm its those large cargo planes, they either drop food, ammo or like heavy stuff they go close to the ground and the thing sorta skids on the floor or w/e ill try and infind a pic or somthing
"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a ***** die for he's"

"being a patriot is not dieing for your country its making the other son of a ***** die for he's"

-
Tacamo
- Posts: 602
- Joined: 2004-07-24 14:10
Only the C5 Galaxy and C-17 can carry M1AX tanks. Most of the time they're shipped into theater or put onto rail cars. They can also be loaded on the back of flatbed trucks and driven to staging areas to conserve fuel. The C-130 can only carry lighter vehicles, even the Stryker is too heavy, but the MLRS's little brother the HIMARS can be carried. The C-17 might be the better aircraft to choose since it can carry and M1AX but isn't as large as a C5 and can land in shorter distances.
-
BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
The most realistic delivery of heavy armor to a combat area is to have them offloaded from either a ship or a train into a stagingarea. From there they could be moved by truck or driven to their units.
Moving tanks in one by one by air... Sure it can be done but even that would just be into a stagingarea and not necessarily in close proximity to the actual combat. It would be extremely slow and rather vulnerable to enemy fighters and SAMs.
Once a tank is destroyed you should have to go back all the way to a stagingarea to get a new one. What that stagingarea is is quite up to the mapper. However, a railyard, seaport or a patch of ground where tanks can be convoyed in by truck. A rather good place to capture and so deprive your enemy of getting any armor reinforcements!
Moving tanks in one by one by air... Sure it can be done but even that would just be into a stagingarea and not necessarily in close proximity to the actual combat. It would be extremely slow and rather vulnerable to enemy fighters and SAMs.
Once a tank is destroyed you should have to go back all the way to a stagingarea to get a new one. What that stagingarea is is quite up to the mapper. However, a railyard, seaport or a patch of ground where tanks can be convoyed in by truck. A rather good place to capture and so deprive your enemy of getting any armor reinforcements!
-
Evilhomer
- Retired PR Developer
- Posts: 2193
- Joined: 2004-08-03 12:00
However what if you have missions where there is no possibility of any air support? Due to a nearby sam site or w/e? Which would u prefer and why, a system where vehicles respawn by a method of insertion by train, plane or HVT; or a system where the vehicle is not destroyed just immobilised, and can be fixed by an engineer; meaning that there are no vehicle respawns, the vehicles you start off with on the map is all you get
.

-
Tacamo
- Posts: 602
- Joined: 2004-07-24 14:10
The main reason there were so many tanks was due to the buildup that lasted several months. By that time the 7th Corps had no problem getting it's armor out of Germany and into the desert. They probably moved the tanks somewhat similar to the manner that foreign cars are sent to dealerships. Not sure if you have any local seaports around, but if you get the chance check out how many new cars will be parked near container stacks. There's usually a highway nearby and railroad tracks that go onto the port. From looking at Port Elizbeth in New Jersey, I'd be willing to bet they could easily ship cars Pennsylvania, New York, Connecticut and Delaware easily in a short period of time.
The military also compensated the businesses who it borrowed flatbed trucks from very well, so they had a lot of trucks at their disposal too.
The military also compensated the businesses who it borrowed flatbed trucks from very well, so they had a lot of trucks at their disposal too.
-
Zazane
- Posts: 41
- Joined: 2005-02-15 17:12
Maybe add some support vehicles to tow them back to a safe place for repairs?[R-DEV wrote:Evilhomer]a system where the vehicle is not destroyed just immobilised, and can be fixed by an engineer; meaning that there are no vehicle respawns, the vehicles you start off with on the map is all you get.
like this bad boy:

Engineers shouldn't be able to repair an almost totalled MBT in the field, so if they should have to tow it back to the main base to a specified repair bay.
Hell, while you're at it, why not develop a "Change the abrams powerplant" subgame, at a certain damage level the M88 should be able to repair the abrams in the field to restore mobility (but not armour level) Wouldn't that be something, seperate guages for things like the engine and armour. Things may end up a little complicated though, I'll post more when I can explain what I have in mind well enough to not end up confusing people(myself included).
-
keef_haggerd
- Posts: 447
- Joined: 2005-04-09 08:10
why not have a depot like someone suggested, you dont need to physically have a train come in and drop off vehicles, it could just be assumed that that is how the vehicles got there. then as someone suggested have the doors be closed where ther eis nothing in it, then have it be opened when a new vehicle is in.
now have this depot not be a spawn point. have your spawn point reasonably far away, so no one wants to walk. and have your spawn point have humvees and buggys, so they have to pile up and drive over to it.
now have this depot not be a spawn point. have your spawn point reasonably far away, so no one wants to walk. and have your spawn point have humvees and buggys, so they have to pile up and drive over to it.


