Main problem with getting a Tomahawk to work realistically ingame is that in r/l, they fly low to the ground to avoid radar and make them much harder to shoot down, and getting them to do that ingame, with also getting them to hit there targets dead on is a little complicated and may make it not workable with the BF2 engine.
As for how realistic they are to be used in a battlefield situation, pretty realistic, epically when taking out high value static targets which ingame could easily be seen as a firebase.


