A new way to heal as insurgent

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iAstralPr0jekt
Posts: 89
Joined: 2009-12-31 22:56

A new way to heal as insurgent

Post by iAstralPr0jekt »

So as everyone knows, Insurgents don't have a med pack, bandage, unless of course your a civi.
Civi's are rare and a good civi who sets out to heal players is even more rare.

I suggest that a medical treatment center be in place for it. Similar to a cache a med treatment center would possibly randomly spawn or could be built. It would have obvious limitations, cant expect 10 insurgents to walk in and all at once and get healed up instantly, I would imagine that you could probably pull off about 3 from the med center and then need a reload in some way. maybe just a timer, no meds for the next 2 mins or something to that extent. But it would provide a full heal when it's done tp the players given the meds.

Discuss.
iAstralPr0jekt
Posts: 89
Joined: 2009-12-31 22:56

Re: A new way to heal as insurgent

Post by iAstralPr0jekt »

wow man and I thought I had just pioneered something ingenious. My bad. delete if ya want.
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: A new way to heal as insurgent

Post by alberto_di_gio »

iAstralPr0jekt wrote:wow man and I thought I had just pioneered something ingenious. My bad. delete if ya want.
:) )

don't give up. Just please give a check to *** thread (https://www.realitymod.com/forum/f18-pr-bf2-suggestions/18434-already-suggested-suggestions-***.html) before starting a thread.
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Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: A new way to heal as insurgent

Post by Kim Jong ill »

Or you could just use the repair station at your main base which already does this?
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: A new way to heal as insurgent

Post by Hitman.2.5 »

you try getting there when your on the other side of the map bleeding out, on foot...
Derpist
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: A new way to heal as insurgent

Post by Web_cole »

Hitman.2.5 wrote:you try getting there when your on the other side of the map bleeding out, on foot...
True that.
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: A new way to heal as insurgent

Post by rushn »

Web_cole wrote:True that.
well why does blufor has medpacks when they can just use repair station? :shock:
you need something for insurgents to be able to survive an accident( small falls, FF,etc)

from too far away of the MB
Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: A new way to heal as insurgent

Post by Kim Jong ill »

Hitman.2.5 wrote:you try getting there when your on the other side of the map bleeding out, on foot...
Try getting to the hospital or medic station that happens to have spawned on the other side of the map bleeding out, on foot.

Insurgents have either medics or Civvies, just like the BLUFOR, so use em or STFU. Aren't any medics/civvies around? (Which I know is not the case on the Hardcore Insurgency server) Then maybe you should go one yourself, or is that not self serving enough for you?
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: A new way to heal as insurgent

Post by rushn »

Kim Jong ill wrote:Try getting to the hospital or medic station that happens to have spawned on the other side of the map bleeding out, on foot.

Insurgents have either medics or Civvies, just like the BLUFOR, so use em or STFU. Aren't any medics/civvies around? (Which I know is not the case on the Hardcore Insurgency server) Then maybe you should go one yourself, or is that not self serving enough for you?
If you disagree on something that is your opinion and you are entitled to it but me and some other people have different opinions that does not mean we should go by yours

BLUFOR medics are armed and are played for medic purpose same with Tali medic

insurgents medics are unarmed and are mostly played for scouting and observing and don't forget that insurgents do not have bandages except for SL and collaborator

maybe have the commander build medic stations there are lots of options
Dutch(CAN)
Posts: 55
Joined: 2007-02-04 21:38

Re: A new way to heal as insurgent

Post by Dutch(CAN) »

I fully endorse calling astral an ***. LOL

See you in there ASTRAL, I'll be your demure collaborator!
TristanYockell
Posts: 340
Joined: 2007-01-21 05:03

Re: A new way to heal as insurgent

Post by TristanYockell »

rushn wrote:If you disagree on something that is your opinion and you are entitled to it but me and some other people have different opinions that does not mean we should go by yours

BLUFOR medics are armed and are played for medic purpose same with Tali medic

insurgents medics are unarmed and are mostly played for scouting and observing and don't forget that insurgents do not have bandages except for SL and collaborator

maybe have the commander build medic stations there are lots of options
Dont mind kim jong ill, hes just a cheeky c*nt. :lol: Might have small mans syndrome who knows.
Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: A new way to heal as insurgent

Post by Kim Jong ill »

rushn wrote:If you disagree on something that is your opinion and you are entitled to it but me and some other people have different opinions that does not mean we should go by yours

BLUFOR medics are armed and are played for medic purpose same with Tali medic

insurgents medics are unarmed and are mostly played for scouting and observing and don't forget that insurgents do not have bandages except for SL and collaborator

maybe have the commander build medic stations there are lots of options
It's called asymmetrical warfare. The BLUFOR medics have a means of defence because they are fair game to shoot, the Insurgents rely on civilians for medical treatment and as such are not considered fair game (At least according to PR). The only problem here is with the players, people like you who will complain that no one is using the collaborators to provide medical services but at the same time you wont do it yourself!

FACT: The Collaborator does not need a weapon because he is a non-combatant

FACT: The Collaborator kit is not limited and is therefore more available then BLUFOR medic

FACT: Both the Insurgents and BLUFOR have a main base repair station to heal players

FACT: Both Insurgents and BLUFOR have a class that is intended to provide medical services to it's players.

FACT: The only way that Collaborator use will increase is if people get off their arses, quit whining that no one else is doing it and DO IT THEMSELVES!

OPINION: The only reason people largely don't want to go Collaborator is because it means they don't get a nice rifle they can shoot shit with, it seems that the players are still hard coded to this attitude no matter how much the devs try to change it. This is proven because the Collaborator is more available then Taliban medic but you have no problem with it because you get a nice shiny Lee Enfield to play with.
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Re: A new way to heal as insurgent

Post by Desertfox »

Locked for resuggestion.
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