]TAR[ TEXAS.957e @ tarclanonline.com
Public Server Name: ]TAR[ TEXAS.957e @ tarclanonline.com ( 173.234.62.250:16568 )
Private Server Name: Visit our website for details HERE
Teamspeak 3.0 Server: 208.100.45.10 port 9989 password bst or TS3.CO port 9001 (Open to the public at all times)
Server Size: 64/64
Server Location:Texas, United States
Map Rotation: Updated daily
Clan Website: www.tarclanonline.com
Server Rules: Please read all rules below!
As most of you know, we are a no BS server with solid teamwork and exciting game play. With our PunkBuster ban list full of hackers and team killers, you can rest assured we value fair play and player's time on the battlefield. While we are not perfect, we strive to insure our server has an admin on at all peak times to late into the night, and to solidify this, we have enlisted admins from not only our clan, but with =BST= and [508th]. The admin team is large to ensure complete coverage our our servers.
Ignorance is no excuse!
1. Admins have the last word. If you are asked to do anything, do it or risk removal from our server.
2. Do not make squads until the timer has reached 2:00.
3. Use the @r command (@r name reason) to report a player. It is sent straight to all admins on the server. Joke or false reports are grounds for removal from the server. The admins have enough to do without players making extra work for them.
4. Feedback on admin decisions, including unban requests are to be posted in our forums. We have rules and a format for posting in this section so make sure you read them. Complaints about, or continued discussion of, admin decisions in server will result in the complaining/discussing player's removal. Talk on the forums, play on the server.
5. Disrespect of your fellow gamers will not be tolerated. This includes, but is not limited to, excessive profanity, excessive vulgarity, racist and other inflammatory language, and offensive account names. If you are concerned about your account name, change it. Violation of this rule can result in a permanent ban from our server.
6. Do not punish for accidental team-kills, including marked mines. Shit happens in war. Excessive team-kills will be dealt with.
7. Do not fly on our server unless you know how, this is not a training server.
8. Do not leave transport vehicles in the field, they are not one way transportation.
9. Do not place mines or explosives within 2 grids (6 keypads) of any main base, friendly or enemy.
10. Do not fire into or out of any dome of death protected area, especially main bases, at any time. These areas are not combat zones. Keep the combat away from them.
11. In AAS mode with capturable main bases, do not fire into or out of any main base unless that main base is currently in play (marked with an orange or purple objective marker) and you are actively attacking or defending that objective.
12. If you are in an aircraft and have an AA lock-on or are being attacked from another aircraft, do not attempt to land. You can and will be shot down.
13. Do not team-kill, this includes killing for a kit or someone that team killed you whether it was intentional or not.
14. Do not act like an asshat. This includes, but is not limited to, firing weapons in main, throwing smoke grenades at spawn points, harassing teammates by throwing rocks at or punching them, or other activities to make an *** of yourself. In general, if you are told to stop what you are doing, stop or risk removal from the server.
15. Do not capture the last 2 flags, including main, or destroy the last two caches until a minimum of 20v20 players in the server.
16. No suicide assets or assets from the Reserved List may be used prior to 10v10, with the exception of transport helicopters and the Sniper kit.
17. All assets covered by the reserved asset rule must be properly crewed prior to leaving main. Soloing to pick up a crewmember IS NOT acceptable. In the case of a crewmember leaving or disconnecting, the vehicle must return to the nearest spawn point or main to retrieve a full crew. Properly crewed means that all ground vehicles and attack choppers have a driver and a gunner. Transport and scout choppers can be properly crewed by a single player. In the case of the Sniper kit, properly crewed means a Sniper and a Spotter operating together at all times. Lone wolf snipers will be kicked.
18. Assets are reserved by the following outline.
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Reserving an asset for your squad!
Assets are reserved by naming your squad after the desired asset. Permission to take a reserved asset must be granted by reserved squad before that vehicle is entered. If you take a reserved asset and are asked to return it, do so immediately or you will be removed.
1. Sniper = This reserves 1 sniper kit for that squad. A second sniper squad can be made.
2. CAS = Jets.
3. Apache/Cobra/Havoc = Attack Choppers.
4. LB = Little-birds (Scout Choppers).
5. Trans/BH = Troop carrier choppers only.
6. Tanks/Armor = Tanks only. **This does not include LAV, BTR, Warrior, etc**
7. LAV/APC/Stryker = Light Armored Vehicle or Armored Personnel Carrier or OPFOR equal.
8. TOW/CROW= TOW or CROW vehicles like TOW or CROW HMMWV or OPFOR equal.
***These vehicles and kits will not be covered by asset naming***
Troop Trucks, Logistic Trucks, Troop HMMWV (armed or unarmed), RPG kits, HAT kits, LAT kits, AA kits,
Marksman kits
Kicks and bans will be handled on a case by case basis at the discretion of the admin on duty. If you have any questions or concerns, feel free to register on our forums and express them.
By joining our server, we assume you have read and agree to all server rules. Ignorance of our rules is not accepted.


