little things
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PlaynCool
- Posts: 711
- Joined: 2008-04-06 21:51
Re: little things
I read your post and i agree with all the things you said, i'm playing this mod since 0.7, back then we could sprint for 400m, we had to wait 2 secs to be accurate and every headshot was instant kill, and i liked it because it was diffrent than other "realistic games available" diffrent and hard to play, hard to hunt down thoose RP's and FOB's, boy it was satisfying to knife down that enemy RP or sneak in the grass hearing the enemy's footsteps guiding you to theyr RP , sure PR is realistic and diffrent in his own way, i just don't like the way things are changing , now i know that PR will never change to what it was, i'm just voicng my opinion.Thus said i really like the idea to be able to deploy RP's in FOB range that stay forever unless destroyed or overrun, and after one is placed they have to be recharged ofc
.Rant or not the first post in this thread is just how i feel now about PR, back in the days at the end of the round i felt joy or sadness if our team lost, won. Now nothing...It's the little things, small touches that make somthing win or fail. (Pr is still win) 
Forgive my bad English... 
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z0MbA
- Posts: 231
- Joined: 2008-08-11 23:24
Re: little things
Sir, i agree completely, i must say v0.75 was my favorite version of the mod. I'm miss insta zooming in and 2d iron sights. I also thought the deviation was perfect. I probably played PR 5 hours a day during that version now its <1 hour every 2 weeks.
Also, training mode, you will be missed, you taught me how to laze.
Also, training mode, you will be missed, you taught me how to laze.
