@Jack.Thats why the title is what it is
@Fragger.You do have a point but the thing is its highly dependent on the vehicle actuly driving over your IED.So much can go wrong I.E none happends to come were you placed it,you get shot before anything does come,he sees it and goes other way,gunner sees you and shoots in the face before you set it off and so on.Thats what balenced it out.
I think if iv sat in 1spot bored out of my mind for 30mins at the least i deserve either a kill or said vehicle having to RTB.
Placing IED's now is pointless as it only kills infantry and thay see them easy plus infantry rarely have to walk on an insurgent map and killing the vehicle is impossable.
Sapper now is a kit only used to lay mines and thats it.The gun is **** probebly to compensate for how IED's used to be.Nade traps allways kill more of your own than the enemy unless placing them wile getting chased etc also get nade traps in the other warrior kit with a good ish gun.
I dont want to be that guy that says remove it because i dont like it but the way the current IED is you may as well remove it as it does nothing for the team exept maybe scair vehicle's that dont know IED does nothing to harm them. If you use IEDs and watch them your just a guy laying on ground doing nothing to help the team and everyone knows even if you do get to blow it it does naff all.
Also blufor now get TANKS on allmost all maps and we get nerfed IEDs and nerfed RPG's so we cant even take out light vehicles anymore let alone the new heavy ones.And bloody hell we cant even blow bridges anymore.
Blufor also got a heavy ticket buff so the round basicly ends when all caches are down (exept gaza)
anyway's im off to play *** game mode.

